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Wandering Adventure Party

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  3. "Level Is More Than Just a Number." (Art by Sebastian Leverette)

"Level Is More Than Just a Number." (Art by Sebastian Leverette)

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  • T Tar_Alcaran

    Hence the number one rule: cool stuff should be done in the game, not your backstory.

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    cassandrafatigue@lemmy.dbzer0.com
    wrote on last edited by cassandrafatigue@lemmy.dbzer0.com
    #10

    The one solution is to end the back story bad ‘so anyway, he’s learning how to walk again after… That.’ or ‘crawled into a bottle afterwards, and you’ll have a hell of a time fishing her out. In the meantime, she can still manage a cantrip from time to time. Most days.’ Especially if you’re going for a ‘last job’ or ‘old gunslinger’ vibe.

    Works really well if your early build is super specialized, and, like ‘they still remember how to do that part just on reflex’

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    26
    • S Sai Somsphet

      And this is why my next character is gonna be Steve the fisherman. Been spear fishing his whole life. That’s it. That’s his backstory. He carries a spear.

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      positivewhat@lemmy.world
      wrote on last edited by
      #11

      And that’s the campaign where you start at level 12, lol

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      • T Tar_Alcaran

        Hence the number one rule: cool stuff should be done in the game, not your backstory.

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        A This user is from outside of this forum
        ayutsukasa@lemmy.zip
        wrote on last edited by
        #12

        Or just start the campaign at a higher level.

        A 1 Reply Last reply
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        • thefuzzyfurrycomrade@pawb.socialT thefuzzyfurrycomrade@pawb.social

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          monkdervierte@lemmy.zip
          wrote on last edited by
          #13

          That was obvious. Why would a dragon need a sword to kill a maiden?

          1 Reply Last reply
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          • S Sai Somsphet

            And this is why my next character is gonna be Steve the fisherman. Been spear fishing his whole life. That’s it. That’s his backstory. He carries a spear.

            Q This user is from outside of this forum
            Q This user is from outside of this forum
            quetzalcutlass@lemmy.world
            wrote on last edited by
            #14

            And to explain why D&D characters miss half the time, you can just say he was unnecessarily ‘correcting’ for water refraction still.

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            9
            • KichaeK Offline
              KichaeK Offline
              Kichae
              Forum Master
              wrote on last edited by
              #15

              I’ve become increasingly convinced that people don’t want to play low level characters. Level 1 characters are neophyte adventurers. Their backstory shouldn’t include significant a mounts of adventure, combat, or heroics, because it introduces a significant amount of ludo-narrative dissonance into the campaign.

              Unless there’s a reason they’ve been de-leveled.

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              • DacoTacoD DacoTaco

                I thought it was im the rule book that players should do so. If i have an epic backstory im playing and ancient old fart that has not battled in centuries and is not used to it anymore

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                spittingimage@lemmy.world
                wrote on last edited by
                #16

                One of the most fun characters I’ve played was a broken-down elite super-science soldier who was so addled by basilisk memes and psychotronic warfare that he needed his intelligent gun to remind him where he was every ten minutes.

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                • thefuzzyfurrycomrade@pawb.socialT thefuzzyfurrycomrade@pawb.social

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                  jjjalljs@ttrpg.network
                  wrote on last edited by
                  #17

                  Yep. Feel like we just had some posts about this. People who write that kind of backstory should just write a book. It’s especially bad in games like D&D where you’re starting out as a level 1 nobody. Some games, even some games of D&D, start at higher power levels, so the story is at least mechanically plausible.

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                  • KichaeK Kichae

                    I’ve become increasingly convinced that people don’t want to play low level characters. Level 1 characters are neophyte adventurers. Their backstory shouldn’t include significant a mounts of adventure, combat, or heroics, because it introduces a significant amount of ludo-narrative dissonance into the campaign.

                    Unless there’s a reason they’ve been de-leveled.

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                    ensignwashout@startrek.website
                    wrote on last edited by
                    #18

                    Yes. That’s one reason that the Fate system basically disallows characters ever being low level. Low level starts aren’t actually particularly fun, and they can prevent characters from having diverse epic shared backstory.

                    KichaeK X 2 Replies Last reply
                    5
                    • T Tar_Alcaran

                      Hence the number one rule: cool stuff should be done in the game, not your backstory.

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                      E This user is from outside of this forum
                      ensignwashout@startrek.website
                      wrote on last edited by
                      #19

                      Hence the number one rule: cool stuff should be done in the game, not your backstory.

                      I prefer Fate, where the rules practically require having cool stuff in each character’s back story.

                      1 Reply Last reply
                      5
                      • E ensignwashout@startrek.website

                        Yes. That’s one reason that the Fate system basically disallows characters ever being low level. Low level starts aren’t actually particularly fun, and they can prevent characters from having diverse epic shared backstory.

                        KichaeK Offline
                        KichaeK Offline
                        Kichae
                        Forum Master
                        wrote on last edited by
                        #20

                        ensignwashout@startrek.website I don’t know, zero-to-hero is one of the best story tropes out there. Totally nullifying it seems kind of wild to me. But you have to know who you’re playing, and if you’re playing a highly skilled veteran with a rich history of great deeds, you need to understand that that is not a Level 1 character.

                        E 1 Reply Last reply
                        9
                        • KichaeK Kichae

                          I’ve become increasingly convinced that people don’t want to play low level characters. Level 1 characters are neophyte adventurers. Their backstory shouldn’t include significant a mounts of adventure, combat, or heroics, because it introduces a significant amount of ludo-narrative dissonance into the campaign.

                          Unless there’s a reason they’ve been de-leveled.

                          E This user is from outside of this forum
                          E This user is from outside of this forum
                          empathicvagrant@lemmy.world
                          wrote on last edited by
                          #21

                          The only time I ever loved an OP backstory for a lv1 was a friend who was a great mage of death and destruction who destroyed anything deemed beautiful out of hatred.

                          A witch turned him into a diamond, and his necromancy (somehow) allowed him to possess whomever held the diamond.

                          He was a goblin for 3 levels and then a wolf ate him and the diamond so we had a pet dog for awhile basically.

                          D KichaeK 2 Replies Last reply
                          12
                          • E empathicvagrant@lemmy.world

                            The only time I ever loved an OP backstory for a lv1 was a friend who was a great mage of death and destruction who destroyed anything deemed beautiful out of hatred.

                            A witch turned him into a diamond, and his necromancy (somehow) allowed him to possess whomever held the diamond.

                            He was a goblin for 3 levels and then a wolf ate him and the diamond so we had a pet dog for awhile basically.

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                            dragontypewyvern@midwest.social
                            wrote on last edited by
                            #22

                            Possession is a Ghost (the specific monster) ability that works on contact, pretty standard Necromancy shenanigans to imitate undead abilities.

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                            4
                            • E ensignwashout@startrek.website

                              Yes. That’s one reason that the Fate system basically disallows characters ever being low level. Low level starts aren’t actually particularly fun, and they can prevent characters from having diverse epic shared backstory.

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                              X This user is from outside of this forum
                              xm34@feddit.org
                              wrote on last edited by
                              #23

                              Counterpoint: I love rugged nobody adventurer types. I love the point in the campaign when you still have to use your brain to solve problems and when wild animals still pose a significant threat. This may be one of the reasons I stopped playing DnD altogether.

                              It’s not fun at low levels because your characters have absolutely no skills whatsoever and it sucks at high levels because over time you only get a bunch of instant-problem-solvers like Tiny Hut, Fly and Teleport.

                              E 1 Reply Last reply
                              5
                              • E empathicvagrant@lemmy.world

                                The only time I ever loved an OP backstory for a lv1 was a friend who was a great mage of death and destruction who destroyed anything deemed beautiful out of hatred.

                                A witch turned him into a diamond, and his necromancy (somehow) allowed him to possess whomever held the diamond.

                                He was a goblin for 3 levels and then a wolf ate him and the diamond so we had a pet dog for awhile basically.

                                KichaeK Offline
                                KichaeK Offline
                                Kichae
                                Forum Master
                                wrote on last edited by Kichae
                                #24

                                empathicvagrant@lemmy.world Backstory is probably the wrong concept for a low-level character. They, instead, have a background. Backstories are prequel fodder, while backgrounds are used to figure out character motivation, and how a character reacts to future events.

                                Generally speaking, you don’t want to fill in blanks you don’t need filled i, because it’s creatively limiting your future self. If the events that got you to Session 1 are too interesting, you’ve probably written too much.

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                                4
                                • X xm34@feddit.org

                                  Counterpoint: I love rugged nobody adventurer types. I love the point in the campaign when you still have to use your brain to solve problems and when wild animals still pose a significant threat. This may be one of the reasons I stopped playing DnD altogether.

                                  It’s not fun at low levels because your characters have absolutely no skills whatsoever and it sucks at high levels because over time you only get a bunch of instant-problem-solvers like Tiny Hut, Fly and Teleport.

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                                  ensignwashout@startrek.website
                                  wrote on last edited by ensignwashout@startrek.website
                                  #25

                                  Good points. I feel like Fate does a better job staying in the interesting in-between for longer, and also supports “epic” stories a bit better (than other systems I have played).

                                  But I haven’t tried to force Fate to support the newbie to epic growth, because the rulebook calls out that the Fate rules intentionally ignore supporting the ability to play as a helpless nobody.

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                                  • KichaeK Kichae

                                    ensignwashout@startrek.website I don’t know, zero-to-hero is one of the best story tropes out there. Totally nullifying it seems kind of wild to me. But you have to know who you’re playing, and if you’re playing a highly skilled veteran with a rich history of great deeds, you need to understand that that is not a Level 1 character.

                                    E This user is from outside of this forum
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                                    ensignwashout@startrek.website
                                    wrote on last edited by
                                    #26

                                    Yes. It zero-to-hero is a classic. It was interesting to me the authors explicitly call it out as not a preferred use of Fate.

                                    I don’t know if Fate adds support for it in some supplement. Now I will be watching for it.

                                    1 Reply Last reply
                                    0
                                    • J jjjalljs@ttrpg.network

                                      Yep. Feel like we just had some posts about this. People who write that kind of backstory should just write a book. It’s especially bad in games like D&D where you’re starting out as a level 1 nobody. Some games, even some games of D&D, start at higher power levels, so the story is at least mechanically plausible.

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                                      chatokun@lemmy.dbzer0.com
                                      wrote on last edited by
                                      #27

                                      I believe Brian Murphy said you can write that backstory for a D&D character and make it work if it’s a comedy and all of that greatness is just in your character’s head. I don’t get to play much but tried to take a similar mindset: my character isn’t as badass as they think they are.

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                                      • C chatokun@lemmy.dbzer0.com

                                        I believe Brian Murphy said you can write that backstory for a D&D character and make it work if it’s a comedy and all of that greatness is just in your character’s head. I don’t get to play much but tried to take a similar mindset: my character isn’t as badass as they think they are.

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                                        jjjalljs@ttrpg.network
                                        wrote on last edited by
                                        #28

                                        I think the “they think they’re a hero but they’re just level 1” trope goes in the same bucket as “let’s make characters based on ourselves!”. Everyone comes up with it but it’s rarely as good as imagined.

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                                        • A ayutsukasa@lemmy.zip

                                          Or just start the campaign at a higher level.

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                                          archpawn@lemmy.world
                                          wrote on last edited by
                                          #29

                                          But then you’re still missing out on killing the dragon.

                                          1 Reply Last reply
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