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RPGMemes

Humor, jokes, memes about TTRPGs

600 Topics 10.9k Posts View Original
  • I cast rock sling at mach 2

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    The Artificer at one of my tables has an All-Purpose Tool, that they regularly use to slot in cantrips. Their go-to is of course Eldritch Blast. I ran the numbers, and that has effects similar to a pistol. So I commented in our group chat that “Functionally speaking, $Artificer.name has a gun.”
  • Pets are gods upon the table

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    T
    Rules for when a fly enters the room
  • The horrors of homebrew

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    E
    Good of them to help clean up
  • You can never exceed the party's WIS score in real life

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    I had one of these in my last game. It wasn’t as obvious as some of the others being commented on here, but there were still just two pieces to put together. Fact 1: the players learned that the evil cultists are being lied to by the cult leader— the promised vision of a glorious future that solves all the world’s problems is not, amazingly enough, a genuine glimpse of the future, no matter how emotionally fulfilling and sensorially overwhelming it seemed to them. They have complete proof of this. Fact 2: evil cultist minion who is obtaining godlike powers from a ritual has written in her diary about how horrified she is at all the terrible things that they’ve been doing in the cult, and that it’s only the complete certainty that she has of the promised future where all the world’s problems are solved that keeps her going. If there was even a single crack in this belief, she wouldn’t be able to go on doing all the horrible evil shit the cult leader is having them do. Can you guys put the two pieces together? Please? Can I remind you of the two pieces of this puzzle again? How about a third time? No? The only solution you see is to kill the cultist after she’s obtained godlike powers? Ooookaaayyy….
  • No no, they definitely pulled her up by her poop.

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    No no, they definitely pulled her up by her poop.
  • Gotta have a backup ready

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    festnt@sh.itjust.worksF
    in pf2e a round is also 6 seconds, and you can also attack 3 times in a turn, it’s just that you get -5 on the attack roll for the second and -10 for the third (or -4 and -8 for agile weapons) so you could also kill 3 people in one turn, if your level is high enough
  • Alone, it is a fool's errand!

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    A
    Can I get 4d6+24 silver arrows? Lazy evaluation please.
  • Look at me!

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    [image: 81d92e6e-e9a9-446b-86aa-fe26452285e9.png] wow its a blank template
  • Seems accurate to me

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    They can scratch you while still in the womb. From what I heard it’s not fun.
  • Head = empty

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    gutek8134@lemmy.worldG
    Nice, bookmarked
  • Fuck sense. It's fantasy

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    Oh no, not again…
  • Gotta learn sometime

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    I
    As someone who almost suffered a 1st level TPK at the hands of a pack of wolves: Dude. Uncool.
  • Who knows what he's got in there

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    B
    Simply toys… Don’t worry.
  • I will cut you

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    T
    See, i thrive off that a bit… i always stress over having the right map for everything i want to do, but i have come to realize that my players can be just as engaged when they use their imaginations. That, and i use the rule of three: Have three places preared, have three lore things prepared, and three encounters prepared. We are a mixed online/in person group, using Foundry, so it took a bit to get the vibe right. I also am doing an partial home brew Faerun, where Faerun gives me the overall structure, which takes a bit off my plate. That and… ahem… borrowing… from all the fantasy novels and bringing them in as homebrew. Gave my paladin a Sword of Truth, but the whole “you can only kill people you think are evil” is a curse mechanic of the sword. Also, he gets itchy whenever anyone around him lies. The players found a magic bell that has charges which can be used for multiple 1st level healing words, or one mass healing word once per day, with 1d4 charges recovered per long rest. I am lifting a concept of Holds-based magic straight from the Ericcson Esslemont GURPS rules (in my 5e Faerun, Mystra is Basically K’rul, and the weave is basically the warrens, but there is a deeper, more potent, far more chaotic form of magic that is dangerous). My wife wanted to be a druid/harry potter character, so i found a home brew ruleset for her on potion making that expands her ability to brew potions and stuff, with the main limiting resource being time. One of my players wanted to be Kalashtar, so i have a thing where her granparents fled with other Kalashtar to Faerun, and the Quori basically hunting her family down (yay for big bads!). I also have another person who wanted to be from critical role’s Tal’Dorei, so why not have a multiverse sized campaign where something his character does causes one of the villains and him to be pulled through to a new realm? Boom. Theres the story. BBEEG#1 was trying to do something. Player from Tal’Dorei is a powerful wizard thats expirimenting with crazy magic. Both do a thing, pull each other through to a new place for both of them. Quori want to be able to conquer places physically? Boom - whatever the player and BBEG#1 did weakened the barriers between universes. The Qouri discovered this and now they want to conquer every material realm on the multiverse. Kalashtar character doesn’t realizes shes the lineage of the long-thought- dwad taratai. Qouri inspired recently found ways to navigate the multiverse, and murdered most of her family. Boom BBeg #2: qouri invasion. For sandboxing, i am trying to run with three possible BBEGs, and reacting to their choices. I made a little solo game outside that i used to determine the BBEGs’ actions to some extent and to take some of the pressure off of me having to actually make decisions. Plus… playing it out, super fun, i can change it if i want to, AND i can throw in flavored encounters to slightly steer the players focus… I also try not to get attached to NPCs. I LOVE creating them - whenever i play video game RPGs i spend way too much time in character creation, and then end up restsrting five pr six times before gettig my “playthrough” character… So i have well over 150 NPCs in Obsidian. All mostly detailed out and such. And that doesn’t include the ones msde up on the spot because my players want to go ask a random guard where the cheapest booze is. But i will be carrying them from campaig to campaign, so its not wasted work
  • You goddamn liars

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    edgemaster72@lemmy.worldE
    Boo, that stuff’s so boring. When are we going to tan some leather?
  • Dare you enter my magical realm?

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    atlas48@ttrpg.networkA
    bro’s never tried bdsm
  • Cohesion (Art by Sprakcomic)

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    J
    What matters is the friends children we make along the way.
  • Tales From the Tables #58: The Yawning Portal, part 3.

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    T
    Stunning art, as always!
  • Draw Steel is a machine that makes heroes

    draw steel heroes
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    O
    After I commented I realized that Fitzroy Maplecourt is there too
  • The best of both worlds

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    Q
    They’re excellent therapists, too. They’re great at raising spirits.