Valve Claims Steam Machine Outperforms 70% of Current Gaming PCs
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Gaming laptops are notorious for dying from overheating. These things need to be meticulously maintained if you want to use them for their intended purpose for long.
Interesting, thanks for confirming!
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Valve has incentive on getting developers to make games that will play on lower speced hardware. Also, not everyone cares to pay premium prices for premium specs.
It will do just fine and it should accomplish Valves goals.
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I have some of the same concerns with the Frame. It is a stabdalone headset, but also just runs Steam games; it’s not its own ecosystem like a Quest which has different versions for the headset vs what you stream from PC. But I haven’t seen much hands-on stuff other than a physical hardware breakdown; never anything running on it.
Like, how well would it run Half-Life Alyx vs how well it might run something like Gorn? How is it gonna handle informing users what games would actually run well in standalone vs PCVR streaming?
They are expanding their “steam deck verified” system to cover the Steam Machine and Steam Frame. I have to assume that they will attempt to make that distinction, because I agree, there should be a Steam Frame Platinum (for streaming) and Steam Frame Silver (for on device) or something.
I do hope they take this into account.
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It’ll be a mistake if they just put the tag of 500 dollars on the steam store.
It’ll be much much better if they put a fake price like, 1500 dollars but it’s discounted to 500.
People are dumb enough to fall for that, lol
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Fascinating. Is that how the ps5 and Xbox whatever work?
The PS5 has 4K native support since it has better hardware to go along with its bigger size. It also support 4K AI upscaling from 1080, so in some cases it’s the same, although likely with more FPS. The XBox is probably more of the same.
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I’m sure it does, considering even my old busted laptop has hit the Steam hardware survey before, but it’s not one of my primary gaming PCs.
Another way of saying this is Steam Machine is slower than about 44 million gaming PCs (30% x 147 MAU, a very conservative number since that’s monthly and number of users instead of number of computers).
The fact that its GPU is slower than the 5 year old PS5’s, and it only has 8GB VRAM, makes me question Steam Machine’s longevity. And it apparently can’t do FSR4 cause it’s RDNA3.
It needs to be cheap.
Lol with multiple gaming PCs, you are far far removed from the target consumer. Im pretty sure it will be cheap. Unlike PC hardware manufacturers they can do what the console companies do and price at/below cost and make it up in game sales.
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True. But it doesn’t change the fact that it is still quite crap for a brand new gaming pc/console
Depends on the price point. Obviously, it’s not going to be competitive with a $2K gaming rig. But if the price is right, I might get GabeCubes for my kiddos as their first “desktop” computers. They should run CachyOS flawlessly, since it’s also Arch based, so it will work great as a desktop computer and a gaming rig.
My midrange computer from 3 years ago should outperform it, I would hope. If not, then it’ll be priced out from what I’d consider buying.
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I’m sure it does, considering even my old busted laptop has hit the Steam hardware survey before, but it’s not one of my primary gaming PCs.
Another way of saying this is Steam Machine is slower than about 44 million gaming PCs (30% x 147 MAU, a very conservative number since that’s monthly and number of users instead of number of computers).
The fact that its GPU is slower than the 5 year old PS5’s, and it only has 8GB VRAM, makes me question Steam Machine’s longevity. And it apparently can’t do FSR4 cause it’s RDNA3.
It needs to be cheap.
It needs to be cheap.
However, when comparing to the power of locked up device such as ps5, it never hurts reminds that the supposed GPU processing power of a ps5 doesn’t come for free… even if you’ve fully paid your console. Aside for demos or jailbreaked devices (piracy on console) the only way to run graphics at full potential on the locked ps5 is paying full AAA (which now is settling around 80$/€) for EACH product. There are alternatives in the spending (ie: the Netflix alike from Sony’s store)… but those are only options that Sony allow you to (you can’t run weekly free games from EGS, itch.io… or even web browser games!).
Whatever power you pay for any generic PC potentially cover you in any way: you can play arcade vector games as Asteroid at 4k (or even teorical 32K when the hardware will exists).
The difference Valve could make is showing the topical console gamer customer an easy to use access to it: once they’ll see the light… things may go different also for console-only customers (Sony, Microsoft and Nintendo wouldn’t want to lose more customers to Valve’s better deal)
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I think the goal was 4K at 60 fps, but likely varying level of “detail” like you can probably do it with lower detailed settings rather than ultra or epic or what-have-you.
Also while employing FSR3, which requires cooperation from the game.
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Valve Claims Steam Machine Outperforms 70% of Current Gaming PCs
When Valve introduced its Steam Machine cube gaming console/PC, the gaming community began questioning the hardware choices and Valve's performance claims. However, a Valve engineer stated that the Steam Machine is more powerful than 70% of gaming PCs on the market, based on Steam Survey data. It fe...
TechPowerUp (www.techpowerup.com)
Well, if you are adding my 15yo Core2Quad in the percentage, of course those numbers come easy.
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itt gamers act like anything that doesn’t do ray tracing is literally a commodore 64.
yall got some spoiled child ass ideas about hardware longevity, im over here on a 3gb 960 running most things just fine on lowered settings.
When I was a child and first saw a 3d game, I imagined the lighting to be done by ray-tracing (without the actual name of it, of course).
Until then, I only knew 2d games with no lighting mechanics and just a bunch of pixels for sprites. -
“Outperforms 70% of Gaming PCs” is the sort of statistic you’d only quote if you thought it sounded more impressive than it actually was, and it already doesn’t sound impressive.
(edit: genuinely surprised how controversial a statement that turned out to be?)
It doesn’t read to me like they think it’s impressive. It reads to me like they they are clarifying their market.
A challenge will be how many laptop PC users who game on it because that’s all they have/can afford can be converted into steam machine buyers.
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Looks like many do forgot, this is mid-cheap intended machine, not top tier tech race.
Still some depends on price, but I’m hyped for 500€ upgrade of whole 6yo rig, all in one, well build (not like most supermarket prebuild crap). I see flaws in Cube, may need to spend some 100€ extra for missing things (sdd to usb adapters, audio extractor from hdmi to 3.5jacks, extra sdcard for less intense data), still hyped.
Like this is cheap family car talks, Koenigsegg is 2 links to the left.
Exactly. The price needs to be roughly on par with consoles. A bit higher due to massively the reduced cost of games on PC, maybe.
I’d reckon anything above $700€ makes this whole thing dead in the water.
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Valve Claims Steam Machine Outperforms 70% of Current Gaming PCs
When Valve introduced its Steam Machine cube gaming console/PC, the gaming community began questioning the hardware choices and Valve's performance claims. However, a Valve engineer stated that the Steam Machine is more powerful than 70% of gaming PCs on the market, based on Steam Survey data. It fe...
TechPowerUp (www.techpowerup.com)
They should just sell at a loss the steam games bought will make up for it. Every consol does that, why not this mini pc.
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It’s not a hard requirement. Gamers have used the SDK to get FSR4 working on Steam Deck. Here’s a video of it in action.
TL;DW – It’s good to have as an option but not necessarily better than FSR3 on Deck due to tradeoffs. Depends on the game.
Yeah you can hack it in but that’s not official, which results in what you see: performance is not so great. That video only shows a small performance loss because FSR4 is only outputting to 720p, but making FSR4 output to 4k (like a normal TV) is a much bigger demand. But maybe some specific optimizations can be made.
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UE is a bane
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Well, if you are adding my 15yo Core2Quad in the percentage, of course those numbers come easy.
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They should just sell at a loss the steam games bought will make up for it. Every consol does that, why not this mini pc.
Because since it’s unlocked hardware, corporations would buy them all as workstations, and they’d never buy any games. At the end of the day, corporations ruin everything.
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Valve Claims Steam Machine Outperforms 70% of Current Gaming PCs
When Valve introduced its Steam Machine cube gaming console/PC, the gaming community began questioning the hardware choices and Valve's performance claims. However, a Valve engineer stated that the Steam Machine is more powerful than 70% of gaming PCs on the market, based on Steam Survey data. It fe...
TechPowerUp (www.techpowerup.com)
Just wanted to post this video. If this tiny undervolted, underpowered, palm sized APU machine can run these games at these FPS, I am willing to bet that steam machines gonna run games without dropping a sweat at 4k.
Also, a portable Steam Deck can run BG3. Steam machines will be fine.
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I wish dual CPU motherboards were mainstream.
I could then use the one I am keeping aside, during compilation/encoding tasks.But my current computer definitely come above on everything other then the VRAM.