Valve Claims Steam Machine Outperforms 70% of Current Gaming PCs
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Yeah I tried playing Dispatch on my TV in 4k, and it sounded and felt like my laptop was going to catch on fire.
Lowered the TVs resolution to 1080p, and the game looks exactly the same and the fans barely even turn on.
That could be an optimization issue though I guess.
4k is 4x the resolution of 1080p, so that’s not totally surprising. Good thing you did this too, because I was reading some comments just the other day about people’s gaming laptops failing because of repeated/prolongued overheating.
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I saw a really good video from someone who seemed very well-informed do a bill of materials analysis and come to the conclusion that it will be priced between $449 and $599 depending on how aggressive Valve wants to be, with the caveat that the current tariffs and RAM pricing could throw that off. The BOM for it totaled $425, from what I recall. It seemed like quite a bit better analysis than the wild guesses some other people have been throwing out, like $1200, etc.
Here, I found it in my history - someone here on Lemmy had recommended it to me: https://www.youtube.com/watch?v=sJI3qTb2ze8
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It’s all about PPI. Pixels per inch.
Usually when people post a source, the numbers say that at median screen sizes and distances from the screen, 4K isn’t perceptibly better than 1440p, and the person writing it up as an article has misunderstood the conclusion as saying 4K isn’t better than 1080p rather than that it isn’t better than 1440p. TVs tend not to be made with 1440p resolution, so upgrading from 1080p gets you right to 4K, skipping the sweet spot.
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Power optimization of chips has long been good enough to make that a completely moot point. Unless you’re doing something 100% of the time like crypto mining, or extremely pressed on the price of power, it doesn’t matter.
Even top of the line CPUs and GPUs idle at extremely low wattage.
Like running a video game at 4k120 with ray tracing for 4-6 hours straight? Bc that’s the use case, not idle
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Like running a video game at 4k120 with ray tracing for 4-6 hours straight? Bc that’s the use case, not idle
You’re getting a direct use out of that power, then. It’s also dependant on the hardware in it. I can run 4k gaming all day and never break 1kw, because I don’t use nVidia that just throws more and more power at their problems instead of engineering them away.
(even they still do not idle at crazy power usage, too)
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You’re getting a direct use out of that power, then. It’s also dependant on the hardware in it. I can run 4k gaming all day and never break 1kw, because I don’t use nVidia that just throws more and more power at their problems instead of engineering them away.
(even they still do not idle at crazy power usage, too)
You’re missing the point:
4090 with 7900x3d and 850w psu running games at max will generally use about 550w. The same build swapping in a rx 7900xtx is ever so slightly more economical at around 520w. Getting into pissing matches about brand loyalty (when they’re both companies that will ultimately fuck you over for another cent) is stupid, and doesn’t change that this box, if accurate to advertising, does 80% of the work they do at 140w under load (essentially 1/4 the power of your precious amd, which you’d still be using here btw).
It would matter more for the environment if tons of gamers actually had these GPUs but based on what valve is saying here (and the fact that as others have said they likely have very good statistics on the machines accessing steam) they likely don’t. Most fancy GPUs probably go to crypto farms and llm bullshit, which is dumb and means this doesn’t really matter I guess
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Source is RDNA3 not being able to handle FP8 on any OS. It just can’t do FSR4.
There is an unofficial INT8 version of FSR4 that was leaked from AMD that works on RDNA3, but it’s a lot slower, and FSR4 is already pretty heavy.
Would FP8 be exposed as the VK_KHR_shader_float8 vulkan extension?
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3 meters away from a 55" TV gives you a very poor 23 degree viewing angle, let alone 4. The maximum SMPTE recommended viewing distance for that screen size in 16:9 is 2.3m.
In other words, for 4K to stop being perceivable, you have to make your experience worse in other ways.
Yeah, we sit about 2 meters from our 100" projector screen lol
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I saw a really good video from someone who seemed very well-informed do a bill of materials analysis and come to the conclusion that it will be priced between $449 and $599 depending on how aggressive Valve wants to be, with the caveat that the current tariffs and RAM pricing could throw that off. The BOM for it totaled $425, from what I recall. It seemed like quite a bit better analysis than the wild guesses some other people have been throwing out, like $1200, etc.
Here, I found it in my history - someone here on Lemmy had recommended it to me: https://www.youtube.com/watch?v=sJI3qTb2ze8
I just ordered thebparts for a ~$900 gaming pc that boils down to Ryzen 7500F and Radeon 7600. I’ll believe “priced like a PC” to mean that.
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I have some of the same concerns with the Frame. It is a stabdalone headset, but also just runs Steam games; it’s not its own ecosystem like a Quest which has different versions for the headset vs what you stream from PC. But I haven’t seen much hands-on stuff other than a physical hardware breakdown; never anything running on it.
Like, how well would it run Half-Life Alyx vs how well it might run something like Gorn? How is it gonna handle informing users what games would actually run well in standalone vs PCVR streaming?
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I mean the Steam deck can’t max out most games, and it’s been wildly successful.
The difference is, is that the Steam Deck is a handheld and for what it can do as a handheld is actually impressive. Given how the handheld market is dominated by Nintendo.
The Steam Machine is marketing itself as a console and a PC, two things in where it can be outclassed in.
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You’re missing the point:
4090 with 7900x3d and 850w psu running games at max will generally use about 550w. The same build swapping in a rx 7900xtx is ever so slightly more economical at around 520w. Getting into pissing matches about brand loyalty (when they’re both companies that will ultimately fuck you over for another cent) is stupid, and doesn’t change that this box, if accurate to advertising, does 80% of the work they do at 140w under load (essentially 1/4 the power of your precious amd, which you’d still be using here btw).
It would matter more for the environment if tons of gamers actually had these GPUs but based on what valve is saying here (and the fact that as others have said they likely have very good statistics on the machines accessing steam) they likely don’t. Most fancy GPUs probably go to crypto farms and llm bullshit, which is dumb and means this doesn’t really matter I guess
It literally uses AMD, so you’re just being a fuckwit for saying there is no brand competition here…
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I’m rocking a 2060 with an astounding 6GB VRAM… And the only game that gave me trouble so far is Clair Obscur. I had to close everything else, and use a mod to optimize the graphics.
I’ll blame the shitty Nvidia drivers for Linux though, cause there is no shared RAM, unlike on Windows. 8GB with an AMD card should be fine -if a bit limiting- for a generation, except for high end AAA gaming I guess.
I just replaced that exact card in my machine last week in preparation for dual booting Linux for the first time (I needed a new NVME as a Linux drive and figured I’d future-proof my setup at the same time with an RX 9070 XT for the native AMD drivers), and the only games that I hadn’t been able to run on medium-high settings had been unoptimized games, bad ports, and early access stuff like Monster Hunter: Wilds and Cities Skylines 2.
IMO 8 gigs is plenty for the average person, all things considered.
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It’s fake upscaled 4k from 1080, though.
Fascinating. Is that how the ps5 and Xbox whatever work?
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Alan Wake 2, Indiana Jones, Doom TDA, Stalker 2 all have no fallback lighting option and won’t work on PCs less capable than a Series S or Nintendo Switch 2.
Which is totally fine. Not every game has to support older hardware. Games are allowed to use “newer” tech.
Worth noting that I played Indy at 1600p/60 on an RTX 2080, which is a card from 2018 that I bought used for 200 bucks two years ago. This card can still run every single game out there and most of them extremely well, despite only having 8 GB of VRAM.
The whole debate is way overblown. This doesn’t mean that there aren’t games that could run a whole lot better, but overall, PC gamers with old hardware are still eating good.
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4k is 4x the resolution of 1080p, so that’s not totally surprising. Good thing you did this too, because I was reading some comments just the other day about people’s gaming laptops failing because of repeated/prolongued overheating.
Gaming laptops are notorious for dying from overheating. These things need to be meticulously maintained if you want to use them for their intended purpose for long.
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Depends on Tarriffs. Unfortunately a $500 PC in 2024 can be like an $800 PC now due to Trumpflation.
It would be funny if Steam sold it lower in other countries, and gave the US a special inflated tarrif cost.
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It literally uses AMD, so you’re just being a fuckwit for saying there is no brand competition here…
I think you just have poor reading comprehension bc I literally said it uses amd?
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Gaming laptops are notorious for dying from overheating. These things need to be meticulously maintained if you want to use them for their intended purpose for long.
Interesting, thanks for confirming!
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Valve has incentive on getting developers to make games that will play on lower speced hardware. Also, not everyone cares to pay premium prices for premium specs.
It will do just fine and it should accomplish Valves goals.