#DnD advice: Leave dangerous work to the local authorities and due process. Look, the mega-lich might be a problem, but the city guard are surely equipped to handle it.
In tonight's preview of the Rust Moon Setting, we look at one of the Lycan Spirits. Don't forget that over this weekend, backers can nominate an animal species to be made into a Lycan found in the Rust Moon Territory!https://www.kickstarter.com/projects/tbmgames/rust-moon-a-western-inspired-campaign-setting-for-5e?ref=1dvw7i
We've reached our first backer goal! Make sure to comment in this Kickstarter update with your nominations for the community-created Lycan species, and give your support to the nominations you love:https://www.kickstarter.com/projects/tbmgames/rust-moon-a-western-inspired-campaign-setting-for-5e/posts/4447818
#DnD advice: Raise the stakes - your last villain wanted to conquer the universe, this one wants to conquer the multiverse, and the next one should try and conquer.. I dunno, the game table?
3 more backers and the Community Lycan Poll opens up for nominations! What'll it be? Were-madillos? Wereants? Wereskunks? Werexolotls? (Okay that one might need a different name if someone suggests it)https://www.kickstarter.com/projects/tbmgames/rust-moon-a-western-inspired-campaign-setting-for-5e?ref=1dvw7i
Most species of Lycans in the Rust Moon Territory find that adventuring classes align with their natural talents, which you can see in the Warrior of the Clover Moon, a monk focused on retaliatory strikes and fighting on the defensive.https://www.kickstarter.com/projects/tbmgames/rust-moon-a-western-inspired-campaign-setting-for-5e?ref=1dvw7i
#DnD Advice: If it's what your character would do, then do it, no questions asked. This game isn't about fun, it's about accurately simulating the personality of a person living in a fantasy world, especially if they're annoying others.
#DnD advice: A wise DM is one who never stops reading. Once the movie comes out, your players will recognize where you're ripping your campaigns' plots from.
#DnD advice: Your backstory is the one place where the DM can't kill you, so go absolutely nuts with describing your character's accomplishments before adventuring.