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Wandering Adventure Party

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  3. Interesting playing a Lovecraft-themed boardgame last night.

Interesting playing a Lovecraft-themed boardgame last night.

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  • Moreau VazhT Moreau Vazh

    This post is deleted!

    CharnockP This user is from outside of this forum
    CharnockP This user is from outside of this forum
    Charnock
    wrote on last edited by
    #10

    @Taskerland You let the darkness in...

    Moreau VazhT 1 Reply Last reply
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    • CharnockP Charnock

      @Taskerland You let the darkness in...

      Moreau VazhT This user is from outside of this forum
      Moreau VazhT This user is from outside of this forum
      Moreau Vazh
      wrote on last edited by
      #11
      This post is deleted!
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      • Moreau VazhT Moreau Vazh

        This post is deleted!

        CharnockP This user is from outside of this forum
        CharnockP This user is from outside of this forum
        Charnock
        wrote on last edited by
        #12

        @Taskerland Any of it worth cannibalising for a proper.. game..

        Moreau VazhT 1 Reply Last reply
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        • CharnockP Charnock

          @Taskerland Any of it worth cannibalising for a proper.. game..

          Moreau VazhT This user is from outside of this forum
          Moreau VazhT This user is from outside of this forum
          Moreau Vazh
          wrote on last edited by
          #13
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          • Moreau VazhT Moreau Vazh

            This post is deleted!

            CharnockP This user is from outside of this forum
            CharnockP This user is from outside of this forum
            Charnock
            wrote on last edited by
            #14

            @Taskerland maps no good for like a really claustrophobic single room is haunted ghost breaking game? Like a Carnacki? Or too stylised?

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            • Moreau VazhT Moreau Vazh

              Interesting playing a Lovecraft-themed boardgame last night. I was thinking of that 'Look at what they need to immitate a fraction of our power' meme but actually it was a lot closer to 'Damn girl, you live like this?'

              £150 for what is basically Lovecraftian heroquest. Fully half of the session was people rooting around in boxes to find things that were placed on the board only to be immediately removed.

              sbszineS This user is from outside of this forum
              sbszineS This user is from outside of this forum
              sbszine
              wrote on last edited by
              #15

              @Taskerland There are so many of these. Was it Cthulhu: Death May Die? I played that one the other day and enjoyed it well enough as a HeroQuest.

              Moreau VazhT 1 Reply Last reply
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              • sbszineS sbszine

                @Taskerland There are so many of these. Was it Cthulhu: Death May Die? I played that one the other day and enjoyed it well enough as a HeroQuest.

                Moreau VazhT This user is from outside of this forum
                Moreau VazhT This user is from outside of this forum
                Moreau Vazh
                wrote on last edited by
                #16
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                sbszineS Pasadena CASP 2 Replies Last reply
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                • Moreau VazhT Moreau Vazh

                  This post is deleted!

                  sbszineS This user is from outside of this forum
                  sbszineS This user is from outside of this forum
                  sbszine
                  wrote on last edited by
                  #17

                  @Taskerland Never heard of it! There really are heaps of these things.

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                  • Moreau VazhT Moreau Vazh

                    This post is deleted!

                    Pasadena CASP This user is from outside of this forum
                    Pasadena CASP This user is from outside of this forum
                    Pasadena CAS
                    wrote on last edited by
                    #18

                    @Taskerland @sbszine The version of Mansions of Madness I played had a computer component which told you how to rearrange the board, how monsters moved or acted, etc. Really, all the physical props like the cards and character tokens and even the board itself were vestigial, but it still seemed like an awful lot of fiddling around with props

                    Moreau VazhT 1 Reply Last reply
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                    • Pasadena CASP Pasadena CAS

                      @Taskerland @sbszine The version of Mansions of Madness I played had a computer component which told you how to rearrange the board, how monsters moved or acted, etc. Really, all the physical props like the cards and character tokens and even the board itself were vestigial, but it still seemed like an awful lot of fiddling around with props

                      Moreau VazhT This user is from outside of this forum
                      Moreau VazhT This user is from outside of this forum
                      Moreau Vazh
                      wrote on last edited by
                      #19
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