I just compiled and uploaded a first alpha test build of the game I have been working on for quite some time!
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I just compiled and uploaded a first alpha test build of the game I have been working on for quite some time!
Currently it's in alpha and Windows only:
Direct download:
https://gamelab.dev/gamelab/rpg/-/raw/main/Alpha/RPG-alpha-0.1.zipAlt link:
https://drive.proton.me/urls/3JF4R9ZET8#X8VXqOly77IzRemeber it's an alpha still needs work!
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I just compiled and uploaded a first alpha test build of the game I have been working on for quite some time!
Currently it's in alpha and Windows only:
Direct download:
https://gamelab.dev/gamelab/rpg/-/raw/main/Alpha/RPG-alpha-0.1.zipAlt link:
https://drive.proton.me/urls/3JF4R9ZET8#X8VXqOly77IzRemeber it's an alpha still needs work!
Currently I made an export from the game engine but later on it will be downloadable on Steam
️
I don't wanna be that person with endless alpha versions on Steam
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I just compiled and uploaded a first alpha test build of the game I have been working on for quite some time!
Currently it's in alpha and Windows only:
Direct download:
https://gamelab.dev/gamelab/rpg/-/raw/main/Alpha/RPG-alpha-0.1.zipAlt link:
https://drive.proton.me/urls/3JF4R9ZET8#X8VXqOly77IzRemeber it's an alpha still needs work!
@stux Trying it out in Linux. Not getting the best performance so far on my 7800XT.
The quality settings are a bit odd in that they don't really show where you've set them. And the control settings aren't saving. In fact, controls reset just clicking start.
A punch might help with fighting before making items.
Since interaction is based on where the cursor points instead of where the character physically is, IMO there should be a crosshair dot.
First person view bob is a bit excessive. It's making me a little nauseous.
I'm guessing you can't climb ladders?
No tooltips/names in inventory.
Crafting menu randomizes order frequently and can't cancel.
And I got a crash saying only "Fatal Error" near the magic tree. Darn.
If resources overlap, taking one deletes the other.
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S stux⚡ shared this topic on
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@stux Trying it out in Linux. Not getting the best performance so far on my 7800XT.
The quality settings are a bit odd in that they don't really show where you've set them. And the control settings aren't saving. In fact, controls reset just clicking start.
A punch might help with fighting before making items.
Since interaction is based on where the cursor points instead of where the character physically is, IMO there should be a crosshair dot.
First person view bob is a bit excessive. It's making me a little nauseous.
I'm guessing you can't climb ladders?
No tooltips/names in inventory.
Crafting menu randomizes order frequently and can't cancel.
And I got a crash saying only "Fatal Error" near the magic tree. Darn.
If resources overlap, taking one deletes the other.
@nazokiyoubinbou Thank you! I have some ideas here for the issues you list!
I’m amazed it ran on Linux TBH
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I just compiled and uploaded a first alpha test build of the game I have been working on for quite some time!
Currently it's in alpha and Windows only:
Direct download:
https://gamelab.dev/gamelab/rpg/-/raw/main/Alpha/RPG-alpha-0.1.zipAlt link:
https://drive.proton.me/urls/3JF4R9ZET8#X8VXqOly77IzRemeber it's an alpha still needs work!
@stux How big is it? Storage-wise?
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@stux How big is it? Storage-wise?
@BowieChilde @stux 2.2 GB
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@BowieChilde @stux 2.2 GB
@trebach @BowieChilde oh yes!
Working on optim for better runtime and smaller size
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I just compiled and uploaded a first alpha test build of the game I have been working on for quite some time!
Currently it's in alpha and Windows only:
Direct download:
https://gamelab.dev/gamelab/rpg/-/raw/main/Alpha/RPG-alpha-0.1.zipAlt link:
https://drive.proton.me/urls/3JF4R9ZET8#X8VXqOly77IzRemeber it's an alpha still needs work!
@stux Windows 10 in VirtualBox returns "A D3D11-compatible GPU (Feature Level 11.0, Shader Model 5.0) is required to run the engine." when I try to run it without 3D acceleration. When I turn that on and move the video memory slider to 256 MB (the max allowed in the GUI), it gives me an error that it's out of video memory after I click Play
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@stux Windows 10 in VirtualBox returns "A D3D11-compatible GPU (Feature Level 11.0, Shader Model 5.0) is required to run the engine." when I try to run it without 3D acceleration. When I turn that on and move the video memory slider to 256 MB (the max allowed in the GUI), it gives me an error that it's out of video memory after I click Play
@trebach hmmm! Idea! on it!