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Wandering Adventure Party

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  3. Big Boii test round 1

Big Boii test round 1

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  • stux⚡S This user is from outside of this forum
    stux⚡S This user is from outside of this forum
    stux⚡
    wrote on last edited by
    #1

    Big Boii test round 1

    Added input buffering so the player can keeps spamming left mouse but with the correct animation time in between

    Collectable bows and arrows also added, now only create a switch function or something

    And also an unlimited amount of maps can be used and will be saved with the right data per map aka levels or something😁

    It almost looks like a game so far

    stux⚡S 1 Reply Last reply
    0
    • stux⚡S stux⚡

      Big Boii test round 1

      Added input buffering so the player can keeps spamming left mouse but with the correct animation time in between

      Collectable bows and arrows also added, now only create a switch function or something

      And also an unlimited amount of maps can be used and will be saved with the right data per map aka levels or something😁

      It almost looks like a game so far

      stux⚡S This user is from outside of this forum
      stux⚡S This user is from outside of this forum
      stux⚡
      wrote on last edited by
      #2

      Should I add an "aim assist"?

      Perhaps optional since the bow shooting is kinda the main game thing and now it requires a bit of aiming skill

      AprazethA Thomas Lee ✅ :patreon:D 2 Replies Last reply
      0
      • stux⚡S stux⚡

        Should I add an "aim assist"?

        Perhaps optional since the bow shooting is kinda the main game thing and now it requires a bit of aiming skill

        AprazethA This user is from outside of this forum
        AprazethA This user is from outside of this forum
        Aprazeth
        wrote on last edited by
        #3

        @stux
        Yes. If the game is not an online PvP game, provide an *optional* aim-assist for people with disabilities (nerve damage, twitches, etc)

        Fun tidbit for some folks: using a gamepad or joystick enables slight aimassist in **MOST** games - even online PvP ones.

        So why not make it a toggle that then also improves accessibility? 🙂

        1 Reply Last reply
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        • stux⚡S stux⚡

          Should I add an "aim assist"?

          Perhaps optional since the bow shooting is kinda the main game thing and now it requires a bit of aiming skill

          Thomas Lee ✅ :patreon:D This user is from outside of this forum
          Thomas Lee ✅ :patreon:D This user is from outside of this forum
          Thomas Lee ✅ :patreon:
          wrote on last edited by
          #4

          @stux add it, but have it have some sort of cost.

          stux⚡S 1 Reply Last reply
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          • Thomas Lee ✅ :patreon:D Thomas Lee ✅ :patreon:

            @stux add it, but have it have some sort of cost.

            stux⚡S This user is from outside of this forum
            stux⚡S This user is from outside of this forum
            stux⚡
            wrote on last edited by
            #5

            @DoctorDNS I currently have it on a toggle, simply on-off but perhaps yes!

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