Skip to content
0
  • Home
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
  • Home
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Sketchy)
  • No Skin
Collapse

Wandering Adventure Party

  1. Home
  2. Uncategorized
  3. Some thoughts on the place of criticism in the world of #ttrpg and why I have decided to stop reviewing other people's games.'nhttps://tasker.land/2025/11/13/on-criticism-and-ttrpgs/

Some thoughts on the place of criticism in the world of #ttrpg and why I have decided to stop reviewing other people's games.'nhttps://tasker.land/2025/11/13/on-criticism-and-ttrpgs/

Scheduled Pinned Locked Moved Uncategorized
ttrpg
29 Posts 10 Posters 619 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Moreau VazhT Moreau Vazh

    Some thoughts on the place of criticism in the world of #ttrpg and why I have decided to stop reviewing other people's games.

    Link Preview Image
    On Criticism and TTRPGs

    After some amount of reflection, I have decided to stop reviewing RPGs. At least for the foreseeable future. There are a number of motivators behind this decision but the first and foremost is that I am burned out to the point where the sense of fatigue has begun to filter over into other areas. Having…

    favicon

    Taskerland (tasker.land)

    S. John RossS This user is from outside of this forum
    S. John RossS This user is from outside of this forum
    S. John Ross
    wrote on last edited by
    #8
    This post is deleted!
    Moreau VazhT 1 Reply Last reply
    0
    • Moreau VazhT Moreau Vazh

      Some thoughts on the place of criticism in the world of #ttrpg and why I have decided to stop reviewing other people's games.

      Link Preview Image
      On Criticism and TTRPGs

      After some amount of reflection, I have decided to stop reviewing RPGs. At least for the foreseeable future. There are a number of motivators behind this decision but the first and foremost is that I am burned out to the point where the sense of fatigue has begun to filter over into other areas. Having…

      favicon

      Taskerland (tasker.land)

      CharnockP This user is from outside of this forum
      CharnockP This user is from outside of this forum
      Charnock
      wrote on last edited by
      #9

      @Taskerland The crux of reviewing games *properly* will always be that you have to drag your group along with you, or it's just reading and imaging how it might all play out. One of the reasons people gravitate towards write ups with stat blocks and balancing is they can scan a scenario and mathematically deduce "this will be unthreatening to GM"

      If there was a big group of people sharing reviews it would be much more doable. Broader shoulders. One group can't fairly be a testbed - not fun.

      Moreau VazhT 1 Reply Last reply
      0
      • CharnockP Charnock

        @Taskerland The crux of reviewing games *properly* will always be that you have to drag your group along with you, or it's just reading and imaging how it might all play out. One of the reasons people gravitate towards write ups with stat blocks and balancing is they can scan a scenario and mathematically deduce "this will be unthreatening to GM"

        If there was a big group of people sharing reviews it would be much more doable. Broader shoulders. One group can't fairly be a testbed - not fun.

        Moreau VazhT This user is from outside of this forum
        Moreau VazhT This user is from outside of this forum
        Moreau Vazh
        wrote on last edited by
        #10

        @Printdevil It's interesting that, of the people who do review across more than one silo, a lot of them are board-gamers so they have a circle of friends who are happy to jump on some weird game and give it a try for a couple of sessions and then never return to it.

        CharnockP 1 Reply Last reply
        0
        • Moreau VazhT Moreau Vazh

          @Printdevil It's interesting that, of the people who do review across more than one silo, a lot of them are board-gamers so they have a circle of friends who are happy to jump on some weird game and give it a try for a couple of sessions and then never return to it.

          CharnockP This user is from outside of this forum
          CharnockP This user is from outside of this forum
          Charnock
          wrote on last edited by
          #11

          @Taskerland That's easy to do with board games though, and most people are looking at the onboarding ... tee hee or learning stage of a game, to see whether it's worth buying rather than the longevity of a game. We look at RPGs in a much more structural "would I invest a two year long campaign in this"

          Roger BW 😷R Moreau VazhT 2 Replies Last reply
          0
          • CharnockP Charnock

            @Taskerland That's easy to do with board games though, and most people are looking at the onboarding ... tee hee or learning stage of a game, to see whether it's worth buying rather than the longevity of a game. We look at RPGs in a much more structural "would I invest a two year long campaign in this"

            Roger BW 😷R This user is from outside of this forum
            Roger BW 😷R This user is from outside of this forum
            Roger BW 😷
            wrote on last edited by
            #12

            @Printdevil @Taskerland Some research from a few years ago suggests that the typical hobbyist boardgame gets played something like six times. (This was used to excuse the monstrous waste of "legacy" games.) I think it's also worth considering the number of systems that show up with quickstarts these days: yeah yeah you can generate a character later, here's something you get you right into the actual play experience and see if you like it.

            Moreau VazhT 1 Reply Last reply
            0
            • CharnockP Charnock

              @Taskerland That's easy to do with board games though, and most people are looking at the onboarding ... tee hee or learning stage of a game, to see whether it's worth buying rather than the longevity of a game. We look at RPGs in a much more structural "would I invest a two year long campaign in this"

              Moreau VazhT This user is from outside of this forum
              Moreau VazhT This user is from outside of this forum
              Moreau Vazh
              wrote on last edited by
              #13
              This post is deleted!
              Roger BW 😷R sbszineS 2 Replies Last reply
              0
              • Roger BW 😷R Roger BW 😷

                @Printdevil @Taskerland Some research from a few years ago suggests that the typical hobbyist boardgame gets played something like six times. (This was used to excuse the monstrous waste of "legacy" games.) I think it's also worth considering the number of systems that show up with quickstarts these days: yeah yeah you can generate a character later, here's something you get you right into the actual play experience and see if you like it.

                Moreau VazhT This user is from outside of this forum
                Moreau VazhT This user is from outside of this forum
                Moreau Vazh
                wrote on last edited by
                #14
                This post is deleted!
                CharnockP 2 Replies Last reply
                0
                • Moreau VazhT Moreau Vazh

                  This post is deleted!

                  Roger BW 😷R This user is from outside of this forum
                  Roger BW 😷R This user is from outside of this forum
                  Roger BW 😷
                  wrote on last edited by
                  #15

                  @Taskerland @Printdevil The PbtA I've looked at most closely is Monsterhearts, and that has an explicit endpoint. You can port one or more characters from there to a new campaign, but it's definitely a separate thing.
                  I find I actually prefer shorter campaigns but that may be because I enjoy inventing a world more than running in it.

                  Moreau VazhT 1 Reply Last reply
                  0
                  • Moreau VazhT Moreau Vazh

                    This post is deleted!

                    CharnockP This user is from outside of this forum
                    CharnockP This user is from outside of this forum
                    Charnock
                    wrote on last edited by
                    #16

                    I've played my box of Senet that I got for the KS1 history "Egypt" a damn sight more than six times.

                    @Taskerland @RogerBW

                    1 Reply Last reply
                    0
                    • Roger BW 😷R Roger BW 😷

                      @Taskerland @Printdevil The PbtA I've looked at most closely is Monsterhearts, and that has an explicit endpoint. You can port one or more characters from there to a new campaign, but it's definitely a separate thing.
                      I find I actually prefer shorter campaigns but that may be because I enjoy inventing a world more than running in it.

                      Moreau VazhT This user is from outside of this forum
                      Moreau VazhT This user is from outside of this forum
                      Moreau Vazh
                      wrote on last edited by
                      #17
                      This post is deleted!
                      1 Reply Last reply
                      0
                      • Moreau VazhT Moreau Vazh

                        This post is deleted!

                        CharnockP This user is from outside of this forum
                        CharnockP This user is from outside of this forum
                        Charnock
                        wrote on last edited by
                        #18

                        Scratch any grog complaining about Monopoly and you'll usually bring up some weird old family wound about being beaten by an elder brother at it 30 years earlier and all games since "haven't used the proper acquisition rules"

                        Then they'll go post about their players on Dragonsfoot.

                        @Taskerland @RogerBW

                        Roger BW 😷R 1 Reply Last reply
                        0
                        • CharnockP Charnock

                          Scratch any grog complaining about Monopoly and you'll usually bring up some weird old family wound about being beaten by an elder brother at it 30 years earlier and all games since "haven't used the proper acquisition rules"

                          Then they'll go post about their players on Dragonsfoot.

                          @Taskerland @RogerBW

                          Roger BW 😷R This user is from outside of this forum
                          Roger BW 😷R This user is from outside of this forum
                          Roger BW 😷
                          wrote on last edited by
                          #19

                          @Printdevil @Taskerland Well, I'd say I feel seen, but I don't think I have any old wounds and I tend to look at the game's history (and the fact that the other half, the variant designed not to be boring, was ignored when it was stolen). And to be fair I don't tend to talk or even think about Monopoly unless someone else brings up the subject.

                          CharnockP 1 Reply Last reply
                          0
                          • Roger BW 😷R Roger BW 😷

                            @Printdevil @Taskerland Well, I'd say I feel seen, but I don't think I have any old wounds and I tend to look at the game's history (and the fact that the other half, the variant designed not to be boring, was ignored when it was stolen). And to be fair I don't tend to talk or even think about Monopoly unless someone else brings up the subject.

                            CharnockP This user is from outside of this forum
                            CharnockP This user is from outside of this forum
                            Charnock
                            wrote on last edited by
                            #20

                            I don't enjoy monopoly either but there's a definite pathology about it amongst grogs

                            @RogerBW @Taskerland

                            Moreau VazhT 1 Reply Last reply
                            0
                            • CharnockP Charnock

                              I don't enjoy monopoly either but there's a definite pathology about it amongst grogs

                              @RogerBW @Taskerland

                              Moreau VazhT This user is from outside of this forum
                              Moreau VazhT This user is from outside of this forum
                              Moreau Vazh
                              wrote on last edited by
                              #21

                              @Printdevil Weird thing is that Diplomacy is one of the well-springs from which RPGs originally formed but grogs aren't all that interested in it. Too much talking. @RogerBW

                              CharnockP 1 Reply Last reply
                              0
                              • Moreau VazhT Moreau Vazh

                                Some thoughts on the place of criticism in the world of #ttrpg and why I have decided to stop reviewing other people's games.

                                Link Preview Image
                                On Criticism and TTRPGs

                                After some amount of reflection, I have decided to stop reviewing RPGs. At least for the foreseeable future. There are a number of motivators behind this decision but the first and foremost is that I am burned out to the point where the sense of fatigue has begun to filter over into other areas. Having…

                                favicon

                                Taskerland (tasker.land)

                                MJRRPGM This user is from outside of this forum
                                MJRRPGM This user is from outside of this forum
                                MJRRPG
                                wrote on last edited by
                                #22

                                @Taskerland Full sympathies and understanding. I do you hope you keep up some RPG writing about your own group's experiences, though!

                                Moreau VazhT 1 Reply Last reply
                                0
                                • MJRRPGM MJRRPG

                                  @Taskerland Full sympathies and understanding. I do you hope you keep up some RPG writing about your own group's experiences, though!

                                  Moreau VazhT This user is from outside of this forum
                                  Moreau VazhT This user is from outside of this forum
                                  Moreau Vazh
                                  wrote on last edited by
                                  #23
                                  This post is deleted!
                                  1 Reply Last reply
                                  0
                                  • S. John RossS S. John Ross

                                    This post is deleted!

                                    Moreau VazhT This user is from outside of this forum
                                    Moreau VazhT This user is from outside of this forum
                                    Moreau Vazh
                                    wrote on last edited by
                                    #24
                                    This post is deleted!
                                    1 Reply Last reply
                                    0
                                    • Moreau VazhT Moreau Vazh

                                      @Printdevil Weird thing is that Diplomacy is one of the well-springs from which RPGs originally formed but grogs aren't all that interested in it. Too much talking. @RogerBW

                                      CharnockP This user is from outside of this forum
                                      CharnockP This user is from outside of this forum
                                      Charnock
                                      wrote on last edited by
                                      #25

                                      Diplomacy, Credo, there are/were lots of talky games, but I think the talking wasn't as interesting as war-dollies, t-shirts, smelling of stale companioniship and carry outs.

                                      @Taskerland @RogerBW

                                      Jon HancockB 1 Reply Last reply
                                      0
                                      • CharnockP Charnock

                                        Diplomacy, Credo, there are/were lots of talky games, but I think the talking wasn't as interesting as war-dollies, t-shirts, smelling of stale companioniship and carry outs.

                                        @Taskerland @RogerBW

                                        Jon HancockB This user is from outside of this forum
                                        Jon HancockB This user is from outside of this forum
                                        Jon Hancock
                                        wrote on last edited by
                                        #26

                                        @Printdevil @Taskerland @RogerBW Is it the talking? or the deviousness and counter-plotting?

                                        Moreau VazhT 1 Reply Last reply
                                        0
                                        • Moreau VazhT Moreau Vazh

                                          This post is deleted!

                                          sbszineS This user is from outside of this forum
                                          sbszineS This user is from outside of this forum
                                          sbszine
                                          wrote on last edited by
                                          #27

                                          @Taskerland @Printdevil For my group, a campaign is a maximum of two three hour sessions. We will revisit a game but usually with new characters.

                                          1 Reply Last reply
                                          0

                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • Login

                                          • Login or register to search.
                                          Powered by NodeBB Contributors
                                          • First post
                                            Last post