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  3. Why FitGirl won't die: The repacker millions of gamers depend on in an age of surveillance

Why FitGirl won't die: The repacker millions of gamers depend on in an age of surveillance

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  • alessandro@lemmy.caA alessandro@lemmy.ca
    This post did not contain any content.
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    Why FitGirl won't die: The repacker millions of gamers depend on in an age of surveillance

    Ask almost any PC gamer from Asia to South America, and they will tell you the same thing: FitGirl is the one name in piracy that everyone recognises

    favicon

    The Business Standard (www.tbsnews.net)

    H This user is from outside of this forum
    H This user is from outside of this forum
    harvey656@lemmy.world
    wrote on last edited by
    #61

    Wait fitgirl is actually a female? Been using those repacks for a very long time. A legend among the scene.

    J 1 Reply Last reply
    10
    • Lvxferre [he/him]L Lvxferre [he/him]

      Note plenty FitGirl repacks are lossless; as in, she isn’t taking less important files out of the game, she’s compressing it better. 90GB→35GB seems accurate; you often see ~1/3 of the original size, like this. And it shows plenty game devs

      1. do an extremely bad job at basic tasks like compression.
      2. give no flying fucks about players, who might have really slow connections.

      And then those same developers get amazed at the fact FitGirl is so popular. “Maybe we’re doing something wrong? …nah.”

      S This user is from outside of this forum
      S This user is from outside of this forum
      slurpingpus@lemmy.world
      wrote on last edited by
      #62

      do an extremely bad job at basic tasks like compression

      I’ve installed one game from FitGirl so far. It took three hours to unpack while hammering all the cpu cores, failed, and required another three-hour go to install properly.

      So you’re saying that all games should install like this?

      Lvxferre [he/him]L tetris11@feddit.ukT 2 Replies Last reply
      16
      • Gary GhostG Gary Ghost

        If you can afford it

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        IsThereAnyDeal

        favicon

        IsThereAnyDeal (isthereanydeal.com)

        Might be a better option, or least send the devs some support while using repacks. It’s sort of like a thrift store when you find something you really wanted maybe a game you didn’t even know of, and it means a lot more because it feels like finding a treasure.

        I actually didn’t know that the whole point of fitgirl was for compression, I’ve been blessed with massive hard drives. I think I took my 4tb ssd for granted. Not everyone has even an extra $5 .

        A This user is from outside of this forum
        A This user is from outside of this forum
        arschfidel@discuss.tchncs.de
        wrote on last edited by
        #63

        I don’t know which stores exactly are listed there. But at least with some shady key resellers, piracy might actually be better than buying from them according to some indie devs: https://www.bbc.com/news/technology-48908726

        S 1 Reply Last reply
        1
        • InfiniteGlitchM InfiniteGlitch

          They crack, she repacks

          This is just not true. Both DODI and ElAmigos are Repackers.

          Mugita SokioM This user is from outside of this forum
          Mugita SokioM This user is from outside of this forum
          Mugita Sokio
          wrote on last edited by
          #64

          ElAmigos repacks are actually pretty good from my experience.

          1 Reply Last reply
          2
          • P potatoguy@lemmy.eco.br

            For the setup:

            Final Edit: The wine prefix is the same for the games and the installer, just a windows subsystem that has all the dependencies.

            First I install the wine-cachyos package, create a WINEPREFIX variable for the folder i want to put the prefix in, then i run winecfg to start the prefix, then I install the dotnet packages and vcredist packages through (before, when the repos existed) these links for the vcredist and dotnet (maybe archive.org or somewhere else still have the executables), or using winetricks too, but these are nicer to use as they install everything in one go.

            Then I install the dxvk and vkd3d (you can install through lutris, so this is kinda useless hahaha).

            Then I run the fitgirl repack through lutris and click to install the vcredist or .net when asked.

            Then I just run the game with a runner or wine-cachyos.

            I’ll update this with valid links when I find them.

            Edit: last time I used this and this, installing just the .net runtimes, not directx, java, silverlight, etc.

            S This user is from outside of this forum
            S This user is from outside of this forum
            slurpingpus@lemmy.world
            wrote on last edited by
            #65

            winetricks should be able to install all of those dependencies, including versions of .net and vcredist. But it’s a terminal script, so requires the environment variables that Wine uses for the paths and stuff.

            P 1 Reply Last reply
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            • A apprehensively_human@lemmy.ca

              What’s your process for running the unpacker executable? Maybe it depends on the game, but I set up a wineprefix through Lutris and always seem to run into issues getting it to complete properly without any unpacking errors.

              M This user is from outside of this forum
              M This user is from outside of this forum
              Mizu
              wrote on last edited by
              #66

              Here are some tips for FitGirl installers on linux:

              Link Preview Image
              Issues with installing large fitgirl repacks - Divisions by zero

              Hi fellow Linux users, I just built a new rig and am issues with installing large fitgirl repacks. My specs Ryzen 7 7800x3d Rtx 4070 ti super 32 gigs of ddr5 RAM Linux mint 22.1 Lutris with wine version: ge-8-26x86_64 I am trying to install FFXVI on an SSD with plenty of free space. I can get to about 90% of unpacking before I get an error saying I ran out of memory. I made sure to check the box in the installer to limit RAM use, I also had my system monitor up to monitor it and my RAM usage never got to 100%. Looking at other posts, it seems like using a windows VM is my best option because I have had missing files on other games that successfully installed. Just wanted to see if there’s another solution or if I should just use a windows VM. Thanks! EDIT: I forgot that a while back I made an external USB windows to go drive. I used that to unpack the game then move it over to my Linux drive. That worked with no issues unpacking

              favicon

              (lemmy.dbzer0.com)

              1 Reply Last reply
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              • G grimy@lemmy.world

                Proton can handle the game files but not the installer. So you have to install in wine and it’s a hassle. I install the games on my windows pc, zip them and then transfer them to my deck.

                S This user is from outside of this forum
                S This user is from outside of this forum
                slurpingpus@lemmy.world
                wrote on last edited by
                #67

                At that point perhaps it’s easier to just not use FitGirl’s releases.

                1 Reply Last reply
                2
                • S slurpingpus@lemmy.world

                  winetricks should be able to install all of those dependencies, including versions of .net and vcredist. But it’s a terminal script, so requires the environment variables that Wine uses for the paths and stuff.

                  P This user is from outside of this forum
                  P This user is from outside of this forum
                  potatoguy@lemmy.eco.br
                  wrote on last edited by
                  #68

                  Yeah, remembered that wrong, thanks for the correction! Corrected it in my comment.

                  winecfg can add drives too, I always put an U: to /home/username , that makes it easier to pick a better location to install the game files (in my case, to ~/Games). A lot of things can be tweaked with winetricks and winecfg hahaha.

                  I think WINEPREFIX is all those tools need. Lutris can use that too (if i remember correctly).

                  1 Reply Last reply
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                  • prioritymotif@lemmy.worldP prioritymotif@lemmy.world

                    I have zero trust installing pirated software, especially when they go out of their way to break it when using wine on Linux or running it in a vm.

                    C This user is from outside of this forum
                    C This user is from outside of this forum
                    criticalmiss@lemmy.world
                    wrote on last edited by
                    #69

                    You must’ve stumbled on some bad sources I’m afraid.

                    1 Reply Last reply
                    1
                    • alessandro@lemmy.caA alessandro@lemmy.ca
                      This post did not contain any content.
                      Link Preview Image
                      Why FitGirl won't die: The repacker millions of gamers depend on in an age of surveillance

                      Ask almost any PC gamer from Asia to South America, and they will tell you the same thing: FitGirl is the one name in piracy that everyone recognises

                      favicon

                      The Business Standard (www.tbsnews.net)

                      BurgerBaronB This user is from outside of this forum
                      BurgerBaronB This user is from outside of this forum
                      BurgerBaron
                      wrote on last edited by
                      #70

                      As a Loonix enjoyer I prefer a pre-installed game folder compressed in a 7z archive or whatever instead from cs.rin.ru, it just werks. In Lutris.

                      1 Reply Last reply
                      20
                      • R Rentlar

                        I’ve had a lot less of a desire to pirate games after moving to Linux full time a few years ago. But FitGirl has been the one reliable place for public torrents, compaed to chancing it on the third Google Link or scrolling through the Russian CS-Rin-Rulette forum to find links.

                        C This user is from outside of this forum
                        C This user is from outside of this forum
                        chunes@lemmy.world
                        wrote on last edited by
                        #71

                        I’ve never had a single problem with cs-rin and I’d be surprised if the average person ever would.

                        1 Reply Last reply
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                        • C Cethin

                          The thing about compression is you have to process it to decompress it. It may be benificial to people with limited bandwidth, or for peer-to-peer sharing, but it’s probably better for most users for someone like Valve to share the uncompressed version. Bandwidth isn’t the issue it used to be.

                          It also makes progressive updates harder. The best you can do is compress each update individually, not the whole package.

                          Lvxferre [he/him]L This user is from outside of this forum
                          Lvxferre [he/him]L This user is from outside of this forum
                          Lvxferre [he/him]
                          wrote on last edited by lvxferre@mander.xyz
                          #72

                          I’m aware that compression rates are a trade-off between space and processing time, and that there’s some balance to be had. However, I don’t see this balance from plenty commercial games; what I see instead is disregard.

                          Here’s a made up example. Suppose you have a choice between compressing a game:

                          • to 10 GiB, and it takes 2min to unpack it in a certain machine
                          • to 3 GiB, and it takes 8min to unpack it in a certain machine

                          FitGirl will consistently pick the later option. And it would be fine if devs picked the former, or a middle ground… but they don’t. Instead, often you get a 10 GiB file that takes 10 min to unpack, the worst of both worlds.

                          And it isn’t just a matter of the compression algorithm. The developers also have the freedom to choose how they split files; but they often create 9001 files the size of an ant, that is going to hurt decompression times. (Paradox Interactive, I’m looking at you.)

                          Tagging @fiestorra@discuss.tchncs.de, as it addresses what they said too.

                          C K 2 Replies Last reply
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                          • S slurpingpus@lemmy.world

                            do an extremely bad job at basic tasks like compression

                            I’ve installed one game from FitGirl so far. It took three hours to unpack while hammering all the cpu cores, failed, and required another three-hour go to install properly.

                            So you’re saying that all games should install like this?

                            Lvxferre [he/him]L This user is from outside of this forum
                            Lvxferre [he/him]L This user is from outside of this forum
                            Lvxferre [he/him]
                            wrote on last edited by
                            #73

                            So you’re saying that all games should install like this?

                            Given other people addressed the same point, but unlike you they aren’t disingenuously assuming words into my mouth, I think it’s pretty safe to block you as dead weight.

                            S 1 Reply Last reply
                            4
                            • A auli@lemmy.ca

                              No it’s making a choice. Faster decompress times. Considering a lot of their customers have fast speeds it doesn’t really matter.

                              Lvxferre [he/him]L This user is from outside of this forum
                              Lvxferre [he/him]L This user is from outside of this forum
                              Lvxferre [he/him]
                              wrote on last edited by
                              #74

                              Bingo. And this means they’re effectively choosing who their games are for. And then complaining the ones they didn’t choose decided to pirate it.

                              L 1 Reply Last reply
                              1
                              • Lvxferre [he/him]L Lvxferre [he/him]

                                I’m aware that compression rates are a trade-off between space and processing time, and that there’s some balance to be had. However, I don’t see this balance from plenty commercial games; what I see instead is disregard.

                                Here’s a made up example. Suppose you have a choice between compressing a game:

                                • to 10 GiB, and it takes 2min to unpack it in a certain machine
                                • to 3 GiB, and it takes 8min to unpack it in a certain machine

                                FitGirl will consistently pick the later option. And it would be fine if devs picked the former, or a middle ground… but they don’t. Instead, often you get a 10 GiB file that takes 10 min to unpack, the worst of both worlds.

                                And it isn’t just a matter of the compression algorithm. The developers also have the freedom to choose how they split files; but they often create 9001 files the size of an ant, that is going to hurt decompression times. (Paradox Interactive, I’m looking at you.)

                                Tagging @fiestorra@discuss.tchncs.de, as it addresses what they said too.

                                C This user is from outside of this forum
                                C This user is from outside of this forum
                                Cethin
                                wrote on last edited by
                                #75

                                I don’t know any that take a long time to unpack from developers. They do have to pre-compile shaders, but that’s different. Maybe I just don’t pay enough attention, or maybe it’s just because I don’t play many big budget games.

                                Lvxferre [he/him]L 1 Reply Last reply
                                3
                                • T timbits@lemmy.ca

                                  The best option is piracy. Do not engage in capitalism where you can avoid it.

                                  SpazS This user is from outside of this forum
                                  SpazS This user is from outside of this forum
                                  Spaz
                                  wrote on last edited by
                                  #76

                                  Excluding Indie devs, sure. Stardew Valley will always have my full support.

                                  1 Reply Last reply
                                  3
                                  • Lvxferre [he/him]L Lvxferre [he/him]

                                    So you’re saying that all games should install like this?

                                    Given other people addressed the same point, but unlike you they aren’t disingenuously assuming words into my mouth, I think it’s pretty safe to block you as dead weight.

                                    S This user is from outside of this forum
                                    S This user is from outside of this forum
                                    slurpingpus@lemmy.world
                                    wrote on last edited by
                                    #77

                                    Wow, very mature.

                                    “Developers should do compression like FitGirl does.”

                                    “Oh no I didn’t mean developers should do compression like FitGirl does.”

                                    1 Reply Last reply
                                    11
                                    • C Cethin

                                      I don’t know any that take a long time to unpack from developers. They do have to pre-compile shaders, but that’s different. Maybe I just don’t pay enough attention, or maybe it’s just because I don’t play many big budget games.

                                      Lvxferre [he/him]L This user is from outside of this forum
                                      Lvxferre [he/him]L This user is from outside of this forum
                                      Lvxferre [he/him]
                                      wrote on last edited by lvxferre@mander.xyz
                                      #78

                                      From the top of my mind, Europa Universalis 4. Even the base game takes ages to install, and I don’t think it’s just the Linux version.

                                      Incidentally, I checked it in FitGirl’s site, found EU5 instead, and she’s complaining about the exact same thing:

                                      Installation takes 5-12 minutes (depending on your system, mostly on your drive speed – the game has more than 49000 small files, Paradox never learn from their mistakes)

                                      C 1 Reply Last reply
                                      5
                                      • Lvxferre [he/him]L Lvxferre [he/him]

                                        From the top of my mind, Europa Universalis 4. Even the base game takes ages to install, and I don’t think it’s just the Linux version.

                                        Incidentally, I checked it in FitGirl’s site, found EU5 instead, and she’s complaining about the exact same thing:

                                        Installation takes 5-12 minutes (depending on your system, mostly on your drive speed – the game has more than 49000 small files, Paradox never learn from their mistakes)

                                        C This user is from outside of this forum
                                        C This user is from outside of this forum
                                        Cethin
                                        wrote on last edited by
                                        #79

                                        I did play EU5 (and 4 ages ago) and didn’t notice the issue. I guess I just don’t pay attention to it.

                                        Lvxferre [he/him]L 1 Reply Last reply
                                        2
                                        • C Cethin

                                          I did play EU5 (and 4 ages ago) and didn’t notice the issue. I guess I just don’t pay attention to it.

                                          Lvxferre [he/him]L This user is from outside of this forum
                                          Lvxferre [he/him]L This user is from outside of this forum
                                          Lvxferre [he/him]
                                          wrote on last edited by
                                          #80

                                          I did because my older computer was a potato, so it was kind of obvious the game took a bit too long to install.

                                          1 Reply Last reply
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