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  3. 'We were super confident in third-person': Overwatch 2 Stadium devs love the new perspective but understand it's not to everyone's liking, 'A decade of muscle memory exists'

'We were super confident in third-person': Overwatch 2 Stadium devs love the new perspective but understand it's not to everyone's liking, 'A decade of muscle memory exists'

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  • alessandro@lemmy.caA This user is from outside of this forum
    alessandro@lemmy.caA This user is from outside of this forum
    alessandro@lemmy.ca
    wrote on last edited by
    #1
    This post did not contain any content.
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    'We were super confident in third-person': Overwatch 2 Stadium devs love the new perspective but understand it's not to everyone's liking, 'A decade of muscle memory exists'

    Third Person in Stadium is an experience for sure.

    favicon

    PC Gamer (www.pcgamer.com)

    DruidV _ poopfeast420@discuss.tchncs.deP 3 Replies Last reply
    22
    • alessandro@lemmy.caA alessandro@lemmy.ca
      This post did not contain any content.
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      'We were super confident in third-person': Overwatch 2 Stadium devs love the new perspective but understand it's not to everyone's liking, 'A decade of muscle memory exists'

      Third Person in Stadium is an experience for sure.

      favicon

      PC Gamer (www.pcgamer.com)

      DruidV This user is from outside of this forum
      DruidV This user is from outside of this forum
      Druid
      wrote on last edited by
      #2

      Playing movement-based heroes like Lucio is a little weird and aiming is harder, but it probably just comes down to getting used to it

      1 Reply Last reply
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      • alessandro@lemmy.caA alessandro@lemmy.ca
        This post did not contain any content.
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        'We were super confident in third-person': Overwatch 2 Stadium devs love the new perspective but understand it's not to everyone's liking, 'A decade of muscle memory exists'

        Third Person in Stadium is an experience for sure.

        favicon

        PC Gamer (www.pcgamer.com)

        _ This user is from outside of this forum
        _ This user is from outside of this forum
        _AutumnMoon_
        wrote on last edited by
        #3

        “We were super confident in third-person” “We wanted to be more like marvel rivals”

        F 1 Reply Last reply
        25
        • _ _AutumnMoon_

          “We were super confident in third-person” “We wanted to be more like marvel rivals”

          F This user is from outside of this forum
          F This user is from outside of this forum
          fartsparkles@lemmy.world
          wrote on last edited by fartsparkles@lemmy.world
          #4

          “Third person perspectives incentivise purchases of hero skins, with players buying 62% more on average” - Executive leadership

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          25
          • alessandro@lemmy.caA alessandro@lemmy.ca
            This post did not contain any content.
            Link Preview Image
            'We were super confident in third-person': Overwatch 2 Stadium devs love the new perspective but understand it's not to everyone's liking, 'A decade of muscle memory exists'

            Third Person in Stadium is an experience for sure.

            favicon

            PC Gamer (www.pcgamer.com)

            poopfeast420@discuss.tchncs.deP This user is from outside of this forum
            poopfeast420@discuss.tchncs.deP This user is from outside of this forum
            poopfeast420@discuss.tchncs.de
            wrote on last edited by
            #5

            I tried it in the training mode, but switched back to first-person and forgot it even exists most of the time.

            1 Reply Last reply
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