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Wandering Adventure Party

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  3. Advice for Running a Hexcrawl, A Decade Too Late

Advice for Running a Hexcrawl, A Decade Too Late

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  • C This user is from outside of this forum
    C This user is from outside of this forum
    copacetic@discuss.tchncs.de
    wrote on last edited by
    #1
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    Save vs. Total Party Kill - Advice for Running a Hexcrawl, A Decade Too Late

    Masters of Carcosa is the longest campaign I have run. My friends and I played 23 sessions, starting at the end of 2014, ending near the start of 2016. The game began after Brendan took a break from running Pahvelorn, likely to focus on ...

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    Jürgen HubertJ 1 Reply Last reply
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    • C copacetic@discuss.tchncs.de
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      Save vs. Total Party Kill - Advice for Running a Hexcrawl, A Decade Too Late

      Masters of Carcosa is the longest campaign I have run. My friends and I played 23 sessions, starting at the end of 2014, ending near the start of 2016. The game began after Brendan took a break from running Pahvelorn, likely to focus on ...

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      (save.vs.totalpartykill.ca)

      Jürgen HubertJ This user is from outside of this forum
      Jürgen HubertJ This user is from outside of this forum
      Jürgen Hubert
      wrote on last edited by
      #2

      I rarely have buyer’s regret for TTRPG products, but Carcosa ranks high on that list. The “Sorcerous Rituals” section is maybe worst - do we really need a detailed list of how sorcerers sacrifice humans to work their magic? Not to mention one ritual (“Consign to the Lightless Lake”) where the sorcerer actually rapes his victim.

      I will never buy anything from Geoffrey McKinney again.

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