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  3. 'Maybe I've directed my last game,' Dead Space creator Glen Schofield says after being unable to secure funding for his new project: 'With the industry on pause, AAA feels like it's a long ways away'

'Maybe I've directed my last game,' Dead Space creator Glen Schofield says after being unable to secure funding for his new project: 'With the industry on pause, AAA feels like it's a long ways away'

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  • alessandro@lemmy.caA This user is from outside of this forum
    alessandro@lemmy.caA This user is from outside of this forum
    alessandro@lemmy.ca
    wrote last edited by
    #1
    This post did not contain any content.
    C D Jerkface (any/all)J J 4 Replies Last reply
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    • alessandro@lemmy.caA alessandro@lemmy.ca
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      canconda@lemmy.ca
      wrote last edited by canconda@lemmy.ca
      #2

      Nothing against Glen, Dead Space, or any genuinely well made game… but the AAA industry needs to die.

      Edit: The number of you misinterpreting this as “AAA games bad” is too damn high.

      T 1 Reply Last reply
      53
      • C canconda@lemmy.ca

        Nothing against Glen, Dead Space, or any genuinely well made game… but the AAA industry needs to die.

        Edit: The number of you misinterpreting this as “AAA games bad” is too damn high.

        T This user is from outside of this forum
        T This user is from outside of this forum
        thassodar@sh.itjust.works
        wrote last edited by
        #3

        I disagree. When AAA is approached with a solid ending, no monetization beyond a full expansion for less than retail, and good story, I can enjoy them just fine.

        See: God of War, Death Stranding, Horizon (not the racing), the Jedi: Survivor series, Persona, Dead Space, Cyberpunk, etc.

        AAA can be done right.

        cygnus@lemmy.caC C woelkchen@lemmy.worldW CoelacanthC Z 6 Replies Last reply
        25
        • T thassodar@sh.itjust.works

          I disagree. When AAA is approached with a solid ending, no monetization beyond a full expansion for less than retail, and good story, I can enjoy them just fine.

          See: God of War, Death Stranding, Horizon (not the racing), the Jedi: Survivor series, Persona, Dead Space, Cyberpunk, etc.

          AAA can be done right.

          cygnus@lemmy.caC This user is from outside of this forum
          cygnus@lemmy.caC This user is from outside of this forum
          cygnus@lemmy.ca
          wrote last edited by
          #4

          Mass Effect, WoW, Skyrim, Dragon Age: Origins, Witcher 3, Baldur’s Gate 3, Bioshock…

          T M 2 Replies Last reply
          6
          • T thassodar@sh.itjust.works

            I disagree. When AAA is approached with a solid ending, no monetization beyond a full expansion for less than retail, and good story, I can enjoy them just fine.

            See: God of War, Death Stranding, Horizon (not the racing), the Jedi: Survivor series, Persona, Dead Space, Cyberpunk, etc.

            AAA can be done right.

            C This user is from outside of this forum
            C This user is from outside of this forum
            canconda@lemmy.ca
            wrote last edited by canconda@lemmy.ca
            #5

            Totally. As I said, I don’t disparage well made games and enjoyed literally every title you listed except Persona (never played).

            But like lets be real. AAA game industries have generally become bloated, increasingly prioritizing profit over product quality. Lots of exploitation of developers and gamers alike.

            I’m not saying AAA can’t produce good games.

            MudManM 1 Reply Last reply
            13
            • cygnus@lemmy.caC cygnus@lemmy.ca

              Mass Effect, WoW, Skyrim, Dragon Age: Origins, Witcher 3, Baldur’s Gate 3, Bioshock…

              T This user is from outside of this forum
              T This user is from outside of this forum
              thassodar@sh.itjust.works
              wrote last edited by
              #6

              Mostly agree, but WoW wouldn’t qualify for the no monetization part.

              MudManM 1 Reply Last reply
              2
              • T thassodar@sh.itjust.works

                Mostly agree, but WoW wouldn’t qualify for the no monetization part.

                MudManM This user is from outside of this forum
                MudManM This user is from outside of this forum
                MudMan
                wrote last edited by
                #7

                Neither would Mass Effect or DA:O, those had purchaseable cosmetics and preorder bonuses. So did Dead Space, incidentally. In fact there were some cross-brand cosmetics between Dead Space and Mass Effect, IIRC. Definitely Jedi Survivor. Persona games often have small cosmetic DLC, too.

                Often with this stuff, “AAA” becomes “games I didn’t like” more than anything else.

                T 1 Reply Last reply
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                • C canconda@lemmy.ca

                  Totally. As I said, I don’t disparage well made games and enjoyed literally every title you listed except Persona (never played).

                  But like lets be real. AAA game industries have generally become bloated, increasingly prioritizing profit over product quality. Lots of exploitation of developers and gamers alike.

                  I’m not saying AAA can’t produce good games.

                  MudManM This user is from outside of this forum
                  MudManM This user is from outside of this forum
                  MudMan
                  wrote last edited by
                  #8

                  I am very confused about what you’re saying there. So AAA produces great games but also is bloated, exploitative and low quality for the sake of profit.

                  So which is it? I mean, it can be both, but then I’m not sure where the “AAA needs to die” thing comes from. Presumably AAA should make more good games and less bad games, which seems like a completely different thing to say.

                  C 1 Reply Last reply
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                  • T thassodar@sh.itjust.works

                    I disagree. When AAA is approached with a solid ending, no monetization beyond a full expansion for less than retail, and good story, I can enjoy them just fine.

                    See: God of War, Death Stranding, Horizon (not the racing), the Jedi: Survivor series, Persona, Dead Space, Cyberpunk, etc.

                    AAA can be done right.

                    woelkchen@lemmy.worldW This user is from outside of this forum
                    woelkchen@lemmy.worldW This user is from outside of this forum
                    woelkchen@lemmy.world
                    wrote last edited by
                    #9

                    Cyberpunk

                    Releasing a broken beta version for full retail price is not “AAA done right”.

                    T C 2 Replies Last reply
                    11
                    • cygnus@lemmy.caC cygnus@lemmy.ca

                      Mass Effect, WoW, Skyrim, Dragon Age: Origins, Witcher 3, Baldur’s Gate 3, Bioshock…

                      M This user is from outside of this forum
                      M This user is from outside of this forum
                      mindbleach@sh.itjust.works
                      wrote last edited by
                      #10

                      2012, 2005, 2011, 2009, 2015, 2023, 2011.

                      1 Reply Last reply
                      8
                      • T thassodar@sh.itjust.works

                        I disagree. When AAA is approached with a solid ending, no monetization beyond a full expansion for less than retail, and good story, I can enjoy them just fine.

                        See: God of War, Death Stranding, Horizon (not the racing), the Jedi: Survivor series, Persona, Dead Space, Cyberpunk, etc.

                        AAA can be done right.

                        CoelacanthC This user is from outside of this forum
                        CoelacanthC This user is from outside of this forum
                        Coelacanth
                        wrote last edited by
                        #11

                        Control and Alan Wake 2 also, Remedy flying the AAA banner while holding their artistic head high still.

                        I haven’t played them but I from what I hear the Batman Arkham games and Insomniac Spider-Man games also count as worthwhile and well-made AAA games.

                        malix@sopuli.xyzM 1 Reply Last reply
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                        • MudManM MudMan

                          I am very confused about what you’re saying there. So AAA produces great games but also is bloated, exploitative and low quality for the sake of profit.

                          So which is it? I mean, it can be both, but then I’m not sure where the “AAA needs to die” thing comes from. Presumably AAA should make more good games and less bad games, which seems like a completely different thing to say.

                          C This user is from outside of this forum
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                          canconda@lemmy.ca
                          wrote last edited by canconda@lemmy.ca
                          #12
                          1. You’re changing what I’m saying. I didn’t even use the phrase “low quality.” I said prioritizing money over quality. Like launching broken games and patching after the fact.

                          2. It’s not mutually exclusive. You can spend too much on anything regardless if it’s good or not. Just like Hollywood movie budgets are massive compared to decades ago… but are the movies “better”?

                          Needs to change is a more accurate statement. But everyone listing their favorite AAA game as an argument against what I’m saying has misunderstood.

                          1 Reply Last reply
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                          • woelkchen@lemmy.worldW woelkchen@lemmy.world

                            Cyberpunk

                            Releasing a broken beta version for full retail price is not “AAA done right”.

                            T This user is from outside of this forum
                            T This user is from outside of this forum
                            thassodar@sh.itjust.works
                            wrote last edited by
                            #13

                            It has been finished and done for at least two years now, with a solid expansion to boot, so the “garbage at launch” argument doesn’t hold much steam for me anymore.

                            S 1 Reply Last reply
                            2
                            • MudManM MudMan

                              Neither would Mass Effect or DA:O, those had purchaseable cosmetics and preorder bonuses. So did Dead Space, incidentally. In fact there were some cross-brand cosmetics between Dead Space and Mass Effect, IIRC. Definitely Jedi Survivor. Persona games often have small cosmetic DLC, too.

                              Often with this stuff, “AAA” becomes “games I didn’t like” more than anything else.

                              T This user is from outside of this forum
                              T This user is from outside of this forum
                              thassodar@sh.itjust.works
                              wrote last edited by
                              #14

                              Huh, I… Acquired Jedi Survivor so all connectivity shoving monetization must not have worked. I haven’t played the 2nd one, but at least in the first one I didn’t remember there being DLC packs and whatnot.

                              Also to be completely honest I haven’t played Persona, so if there is DLC in it I am mistaken.

                              1 Reply Last reply
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                              • T thassodar@sh.itjust.works

                                It has been finished and done for at least two years now, with a solid expansion to boot, so the “garbage at launch” argument doesn’t hold much steam for me anymore.

                                S This user is from outside of this forum
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                                senal@programming.dev
                                wrote last edited by
                                #15

                                Luckily “garbage at launch” isn’t a phrase used to indicate something is bad “right now” so no steam need be held.

                                T 1 Reply Last reply
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                                • S senal@programming.dev

                                  Luckily “garbage at launch” isn’t a phrase used to indicate something is bad “right now” so no steam need be held.

                                  T This user is from outside of this forum
                                  T This user is from outside of this forum
                                  thassodar@sh.itjust.works
                                  wrote last edited by
                                  #16

                                  The game played like a beta on underpowered consoles, but the PS5 versions were complete and were able to be finished with no DLC needed. They did the work, turned it around, and the game runs and plays fantastic now 5 years after launch. On top of that they did it in less than 3 years.

                                  Not understanding how it doesn’t qualify under my original statement.

                                  S 1 Reply Last reply
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                                  • woelkchen@lemmy.worldW woelkchen@lemmy.world

                                    Cyberpunk

                                    Releasing a broken beta version for full retail price is not “AAA done right”.

                                    C This user is from outside of this forum
                                    C This user is from outside of this forum
                                    canconda@lemmy.ca
                                    wrote last edited by canconda@lemmy.ca
                                    #17

                                    That’s my biggest gripe. Games being released in an unfinished state. I’d rather them be honest, call it an early release and charge accordingly.

                                    My second biggest gripe rides off the back of the first… how the people who make and play games are exploited.

                                    • Devs getting worked to death and thrown under the bus for executive decisions.

                                    • Gamers’ loyalty being taken advantage of including the declining value of Pre-orders.

                                    1 Reply Last reply
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                                    • T thassodar@sh.itjust.works

                                      The game played like a beta on underpowered consoles, but the PS5 versions were complete and were able to be finished with no DLC needed. They did the work, turned it around, and the game runs and plays fantastic now 5 years after launch. On top of that they did it in less than 3 years.

                                      Not understanding how it doesn’t qualify under my original statement.

                                      S This user is from outside of this forum
                                      S This user is from outside of this forum
                                      senal@programming.dev
                                      wrote last edited by
                                      #18

                                      At Launch the game was heroically broken on ps4, literally unplayable.

                                      PS5 was buggy but doable.

                                      PC was hit and miss, i had a reasonable time with it though.

                                      Agree about the turnaround, like a faster no mans sky, which i would hope with the difference in budget.

                                      Not understanding how it doesn’t qualify under my original statement.

                                      I wasn’t addressing your original post, but i can give my opinion i suppose.

                                      Your original criteria of “AAA done right” were:

                                      “solid ending, no monetization beyond a full expansion for less than retail, and good story”.

                                      So the comment:

                                      Releasing a broken beta version for full retail price is not “AAA done right”

                                      Doesn’t so much point out how cyberpunk doesn’t fit your proposed criteria, but rather that “baseline release quality” should also be in the list.

                                      Which i agree with, I’d go as far as to say “should be a playable, functional game at launch” is a baseline requirement for any type of studios that wishes to be considered “Doing things right”.

                                      T 1 Reply Last reply
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                                      • T thassodar@sh.itjust.works

                                        I disagree. When AAA is approached with a solid ending, no monetization beyond a full expansion for less than retail, and good story, I can enjoy them just fine.

                                        See: God of War, Death Stranding, Horizon (not the racing), the Jedi: Survivor series, Persona, Dead Space, Cyberpunk, etc.

                                        AAA can be done right.

                                        Z This user is from outside of this forum
                                        Z This user is from outside of this forum
                                        zipzoopaboop@lemmynsfw.com
                                        wrote last edited by
                                        #19

                                        I’m not sure persona actually fits as AAA, it’s more like AA.

                                        Jedi was alright, others on that list, meh…

                                        1 Reply Last reply
                                        0
                                        • alessandro@lemmy.caA alessandro@lemmy.ca
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                                          duchess@feddit.org
                                          wrote last edited by
                                          #20

                                          2 to 5 Mio budget sounds alright for a small project for him and his daughter to get the creative juices flowing.

                                          1 Reply Last reply
                                          0

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