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Wandering Adventure Party

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  3. Oblivion Remastered studio is reportedly laying off 300 people

Oblivion Remastered studio is reportedly laying off 300 people

Scheduled Pinned Locked Moved PC Gaming
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  • alessandro@lemmy.caA alessandro@lemmy.ca
    This post did not contain any content.
    sad_detective_man@leminal.spaceS This user is from outside of this forum
    sad_detective_man@leminal.spaceS This user is from outside of this forum
    sad_detective_man@leminal.space
    wrote on last edited by
    #9

    why would anyone work in that industry?

    C 1 Reply Last reply
    5
    • halcyoncmdr@lemmy.worldH halcyoncmdr@lemmy.world

      Par for the course after a release at many studios. The positions needed at various steps of production vary. Unless the studio is big enough to be working multiple projects simultaneously and can shift staff around to various teams, hiring and firing for each phase of production is normal.

      K This user is from outside of this forum
      K This user is from outside of this forum
      Kernal64
      wrote on last edited by
      #10

      It shouldn’t be. It’s an unsustainable and fucked up way to run a business.

      1 Reply Last reply
      3
      • alessandro@lemmy.caA alessandro@lemmy.ca
        This post did not contain any content.
        W This user is from outside of this forum
        W This user is from outside of this forum
        witty_username@feddit.nl
        wrote on last edited by
        #11

        Without employees rights, all jobs are merely gigs

        1 Reply Last reply
        26
        • alessandro@lemmy.caA alessandro@lemmy.ca
          This post did not contain any content.
          A This user is from outside of this forum
          A This user is from outside of this forum
          asafum@feddit.nl
          wrote on last edited by
          #12

          This is a special kind of scummy. Typically you get a so-called “AAA” studio laying off people even after a really successful release that made them a lot of money.

          In this case, it was successful, but their contract had a no royalties stipulation so they weren’t getting anything more based on the games success and yet apparently they pushed their employees really hard to go above the quality expectations, got what they wanted, and now fire them… This was about boosting the company name at the expense of the employees…

          Owners are always scum…

          1 Reply Last reply
          47
          • alessandro@lemmy.caA alessandro@lemmy.ca
            This post did not contain any content.
            G This user is from outside of this forum
            G This user is from outside of this forum
            gurnu@lemmy.world
            wrote on last edited by
            #13

            Maybe the devs will learn not to work for a piece of shit multibillion company like Zenimax. Oh well

            alessandro@lemmy.caA 1 Reply Last reply
            2
            • G gurnu@lemmy.world

              Maybe the devs will learn not to work for a piece of shit multibillion company like Zenimax. Oh well

              alessandro@lemmy.caA This user is from outside of this forum
              alessandro@lemmy.caA This user is from outside of this forum
              alessandro@lemmy.ca
              wrote on last edited by
              #14

              It’s not like Devs can afford to say “Hey, you! No, not you, the other one… hire me now!”

              G 1 Reply Last reply
              5
              • halcyoncmdr@lemmy.worldH halcyoncmdr@lemmy.world

                Par for the course after a release at many studios. The positions needed at various steps of production vary. Unless the studio is big enough to be working multiple projects simultaneously and can shift staff around to various teams, hiring and firing for each phase of production is normal.

                T This user is from outside of this forum
                T This user is from outside of this forum
                tankplanker@lemmy.world
                wrote on last edited by
                #15

                If you want to employ staff that way go for freelance with a fixed duration contract and an increase wages to reflect the temporary nature of the work. This is how it works in the rest of IT, at least anywhere sane.

                C 1 Reply Last reply
                7
                • T tankplanker@lemmy.world

                  If you want to employ staff that way go for freelance with a fixed duration contract and an increase wages to reflect the temporary nature of the work. This is how it works in the rest of IT, at least anywhere sane.

                  C This user is from outside of this forum
                  C This user is from outside of this forum
                  chickenf622@sh.itjust.works
                  wrote on last edited by
                  #16

                  Yeah knowing when you’re going to be out of a job years in advanced would be so much better than this. You can at least plan around it if you know for sure this job is temporary.

                  1 Reply Last reply
                  3
                  • alessandro@lemmy.caA alessandro@lemmy.ca
                    This post did not contain any content.
                    B This user is from outside of this forum
                    B This user is from outside of this forum
                    boaratio@lemmy.world
                    wrote on last edited by
                    #17

                    Cool. Glad Microsoft was allowed to make that acquisition.

                    1 Reply Last reply
                    9
                    • celesteC celeste

                      Make a game that doesn’t sell? Laid off. Make one of the best-selling games of the year? Would you believe it, also laid off.

                      It’s a waste to try, with these companies.

                      C This user is from outside of this forum
                      C This user is from outside of this forum
                      canconda@lemmy.ca
                      wrote on last edited by
                      #18

                      My ps5 primarily plays the same games I did on ps4.

                      We’re hitting a plateau where hardware isn’t improving the ux.

                      I fully expect within 10 years individuals will be able to use AI to build decent to good quality games in relatively little time.

                      In a similar vein I expect people will be able to generate their own media; specifying everything from the plot, actors, music, ip, etc.

                      These big companies replacing human talent with AI are just making themselves obsolete.

                      A C J 3 Replies Last reply
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                      • alessandro@lemmy.caA alessandro@lemmy.ca
                        This post did not contain any content.
                        paraphrandP This user is from outside of this forum
                        paraphrandP This user is from outside of this forum
                        paraphrand
                        wrote on last edited by
                        #19

                        Right after they fixed up a bunch of performance issues and bugs. oof

                        1 Reply Last reply
                        6
                        • sad_detective_man@leminal.spaceS sad_detective_man@leminal.space

                          why would anyone work in that industry?

                          C This user is from outside of this forum
                          C This user is from outside of this forum
                          c4551e@lemmy.blahaj.zone
                          wrote on last edited by
                          #20

                          passion and naive hopefulness

                          1 Reply Last reply
                          2
                          • C canconda@lemmy.ca

                            My ps5 primarily plays the same games I did on ps4.

                            We’re hitting a plateau where hardware isn’t improving the ux.

                            I fully expect within 10 years individuals will be able to use AI to build decent to good quality games in relatively little time.

                            In a similar vein I expect people will be able to generate their own media; specifying everything from the plot, actors, music, ip, etc.

                            These big companies replacing human talent with AI are just making themselves obsolete.

                            A This user is from outside of this forum
                            A This user is from outside of this forum
                            astralpath@lemmy.ca
                            wrote on last edited by
                            #21

                            In a similar vein I expect people will be able to generate their own media; specifying everything from the plot, actors, music, ip, etc.

                            No one sits around a campfire telling stories to themselves. No one wants to have to put labour into their own entertainment time after work.

                            1 Reply Last reply
                            11
                            • C canconda@lemmy.ca

                              My ps5 primarily plays the same games I did on ps4.

                              We’re hitting a plateau where hardware isn’t improving the ux.

                              I fully expect within 10 years individuals will be able to use AI to build decent to good quality games in relatively little time.

                              In a similar vein I expect people will be able to generate their own media; specifying everything from the plot, actors, music, ip, etc.

                              These big companies replacing human talent with AI are just making themselves obsolete.

                              C This user is from outside of this forum
                              C This user is from outside of this forum
                              chunkystyles@sopuli.xyz
                              wrote on last edited by
                              #22

                              I fully expect within 10 years individuals will be able to use AI to build decent to good quality games in relatively little time.

                              You vastly overestimate the ability of AI, vastly underestimate the complexity of making games, of both.

                              C 1 Reply Last reply
                              21
                              • alessandro@lemmy.caA alessandro@lemmy.ca
                                This post did not contain any content.
                                R This user is from outside of this forum
                                R This user is from outside of this forum
                                romanticremedy@lemmy.blahaj.zone
                                wrote on last edited by
                                #23

                                At this point, developers at such studios are basically on contract position instead of full time one. It’s sad

                                1 Reply Last reply
                                12
                                • alessandro@lemmy.caA alessandro@lemmy.ca

                                  It’s not like Devs can afford to say “Hey, you! No, not you, the other one… hire me now!”

                                  G This user is from outside of this forum
                                  G This user is from outside of this forum
                                  gurnu@lemmy.world
                                  wrote on last edited by
                                  #24

                                  Well, if you’re ready to live without a backbone you got to be ready to take the hits and then not cry when you’re left used and abused

                                  1 Reply Last reply
                                  1
                                  • C chunkystyles@sopuli.xyz

                                    I fully expect within 10 years individuals will be able to use AI to build decent to good quality games in relatively little time.

                                    You vastly overestimate the ability of AI, vastly underestimate the complexity of making games, of both.

                                    C This user is from outside of this forum
                                    C This user is from outside of this forum
                                    canconda@lemmy.ca
                                    wrote on last edited by canconda@lemmy.ca
                                    #25

                                    Nah. All you “AI slop” crybabies are severely underestimating where AI is going.

                                    S 1 Reply Last reply
                                    1
                                    • alessandro@lemmy.caA alessandro@lemmy.ca
                                      This post did not contain any content.
                                      softestsapphic@lemmy.worldS This user is from outside of this forum
                                      softestsapphic@lemmy.worldS This user is from outside of this forum
                                      softestsapphic@lemmy.world
                                      wrote on last edited by
                                      #26

                                      It needs to be illegal to fire employees who did nothing wrong like it already is in civilized countries

                                      1 Reply Last reply
                                      8
                                      • C canconda@lemmy.ca

                                        My ps5 primarily plays the same games I did on ps4.

                                        We’re hitting a plateau where hardware isn’t improving the ux.

                                        I fully expect within 10 years individuals will be able to use AI to build decent to good quality games in relatively little time.

                                        In a similar vein I expect people will be able to generate their own media; specifying everything from the plot, actors, music, ip, etc.

                                        These big companies replacing human talent with AI are just making themselves obsolete.

                                        J This user is from outside of this forum
                                        J This user is from outside of this forum
                                        jandrodelsol@lemmy.world
                                        wrote on last edited by
                                        #27

                                        why would you want to play a game that nobody could be assed to make?

                                        C 1 Reply Last reply
                                        4
                                        • J jandrodelsol@lemmy.world

                                          why would you want to play a game that nobody could be assed to make?

                                          C This user is from outside of this forum
                                          C This user is from outside of this forum
                                          canconda@lemmy.ca
                                          wrote on last edited by canconda@lemmy.ca
                                          #28

                                          You play with yourself. /s

                                          Either way you’re missing the point entirely by asking me my personal opinion.

                                          I wish i could turn off inbox replies like reddit.

                                          1 Reply Last reply
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